Baioo Family Interactive Ltd (2100) fair value: what the stock is really worth
As of Sep 30, 2026: fair value of Baioo Family Interactive Ltd HK$0.16, price HK$0.27, upside -39.6%, quality 49 out of 100. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.
- Fair value above price? No
- Good quality? No
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Baioo Family Interactive Ltd
2100 · HKWeakest SetupStrongly overvalued and low quality.
What runs behind every stock
69 individual criteria per stock, every one traceable See the method →
Price vs Fair Value
White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Sep 27, 2026.
How to read this chart
60‑month range HK$0.1957 – HK$1.54 · fair‑value band HK$0.0900 – HK$0.2100 · the HK$0.2650 price screens above the HK$0.1600 fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). Dashed = 300-day average. As of Sep 27, 2026.
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Company profile
BAIOO Family Interactive Limited, an investment holding company, provides internet content and services in the People's Republic of China and internationally. It operates through Online Entertainment Business and Other Businesses segments.
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BAIOO Family Interactive Limited, an investment holding company, provides internet content and services in the People's Republic of China and internationally. It operates through Online Entertainment Business and Other Businesses segments. The company develops games in various genres, including female-oriented games, and pet collection and raising games, as well as nijigen games; web games; mobile games; and comic intellectual properties. Its principal products comprise online virtual worlds, such as Aobi Island, Aola Star, Dragon Knights, Light of Aoya, Legend of Aoqi, Shiwuyu, Aola Star Mobile, Legend of Aoqi Mobile, and Aobi Island Mobile. In addition, it provides online interactive entertainment and education services for children; software and information technology services; and culture and art services, as well as engages in the research and development of computer software. The company was incorporated in 2009 and is headquartered in Guangzhou, the People's Republic of China.
Stock analysis
Baioo Family Interactive Ltd (2100) currently trades at HK$0.2650, while our model-based Fair Value estimate is HK$0.1600, 39.6% below the price, so the stock looks overvalued today.
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Valuation
Bull case: the Asset-Based group reads highest at a median of HK$0.4100 per share, and 1 of the 3 models we run sit above the HK$0.2650 price.
Bear case: the Dividend Discount group reads lowest at HK$0.1200, and 2 of the 3 models stay below the price. Evidence for this calculation is low.
Scenario range: HK$0.0900 (bear) to HK$0.2100 (bull), the price of HK$0.2650 sits above it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.
Quality & growth
The Quality Score stands at 49/100 (below-average quality), in the Communication Services sector.
Weak Growth: Revenue growth is inconsistent: the periods point in different directions, so there is no trend to rely on.
Baioo Family Interactive Ltd reported revenue of 610M CNY in FY2025 versus 884M CNY in FY2021, a compound −8.8%/yr. Reported net income was −75.1M CNY in FY2025.
Key figures
Market cap HK$1,000M (≈ $127M) · P/S ratio 1.64 · EPS (TTM) HK$0.2100 · Dividend yield 3.0% · Net margin −12.3% · Return on equity −4.9% · Return on assets (EBIT) −1.6% · Operating margin −11.1%.
Competitive moat
Our AI-assisted moat analysis scores the competitive advantage at 50 out of 100 (low confidence).
What moves the price
The share trades about 53% below its 52-week high and 4% above its 52-week low, currently below its 200-day average.
For context, the median of 10 Communication Services peers we cover trades at 44% fair-value upside, at −40%, 2100 screens richer than that median.
Fair Value models
All 3 models by family
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Set up alert →Quality Score breakdown
Of which business quality 51 · Market factors (momentum, volatility) 21
Revenue & earnings trend
2100 screens overvalued: fair value 40% below the price. Compare with NetEase, Inc →
Compare Baioo Family Interactive Ltd with another stock
Price, fair value, quality and upside side by side.
Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 142 stocks
Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper
Strength profile in five axes (Snowflake)
VALUE 0: the price sits above our fair-value range.
Context: sector, industry, market
- Is the Communication Services sector expensive or cheap?
- P/E, EV/EBITDA and margins by industry (reference tables)
- Undervalued stocks: Communication Services
- Undervalued stocks: Hong Kong Stocks
Values & ESG
Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.
Similar stocks
10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.
| Stock | Price | Fair Value | vs Fair Value |
|---|---|---|---|
| NetEase, Inc NTES | $121.82 | $254.16 | +109% |
| Take-Two Interactive Software, Inc TTWO | $201.44 | $75.29 | −63% |
| Roblox Corporation RBLX | $46.44 | $45.24 | −3% |
| Zhejiang Century Huatong Group 002602 | ¥14.23 | ¥27.63 | +94% |
| International Games System Co 3293 | 761.00 TWD | 1,094 TWD | +44% |
| Giant Network Group 002558 | ¥23.62 | ¥31.97 | +35% |
| CD Projekt S.A CDR | 244.60 PLN | 269.06 PLN | +10% |
| KRAFTON, Inc 259960 | 198,000 KRW | 410,472 KRW | +107% |
| 37 Interactive Entertainment Network Technology Group 002555 | ¥17.38 | ¥39.02 | +125% |
| Kingnet Network Co 002517 | ¥16.17 | ¥22.00 | +36% |
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