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Baioo Family Interactive Ltd (2100) fair value: what the stock is really worth

As of Sep 30, 2026: fair value of Baioo Family Interactive Ltd HK$0.16, price HK$0.27, upside -39.6%, quality 49 out of 100. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.

  1. Fair value above price? No
  2. Good quality? No
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Communication Services · HK · ISIN KYG070381051

BF Thin data Sep 27, 2026

Baioo Family Interactive Ltd

2100 · HK

Weakest SetupStrongly overvalued and low quality.

!Fair value HK$0.1600 · Strongly overvalued (−39.6%)
!Quality 49/100
!Weak Growth (revenue 5y −11.6 %/yr)
!Loss-making · -12.3% net margin (TTM)
!Low debt · negative free cash flow
!Trails peers (4/11)
!Narrow moat 2/100
!Evidence only low, so the estimate is less certain

What runs behind every stock

69 individual criteria per stock, every one traceable See the method →

Price vs Fair Value

HK$1.54 HK$0.1957 Fair Value HK$0.1600 May 2021 Sep 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Sep 27, 2026.

How to read this chart

60‑month range HK$0.1957 – HK$1.54 · fair‑value band HK$0.0900 – HK$0.2100 · the HK$0.2650 price screens above the HK$0.1600 fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). Dashed = 300-day average. As of Sep 27, 2026.

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Company profile

BAIOO Family Interactive Limited, an investment holding company, provides internet content and services in the People's Republic of China and internationally. It operates through Online Entertainment Business and Other Businesses segments.

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BAIOO Family Interactive Limited, an investment holding company, provides internet content and services in the People's Republic of China and internationally. It operates through Online Entertainment Business and Other Businesses segments. The company develops games in various genres, including female-oriented games, and pet collection and raising games, as well as nijigen games; web games; mobile games; and comic intellectual properties. Its principal products comprise online virtual worlds, such as Aobi Island, Aola Star, Dragon Knights, Light of Aoya, Legend of Aoqi, Shiwuyu, Aola Star Mobile, Legend of Aoqi Mobile, and Aobi Island Mobile. In addition, it provides online interactive entertainment and education services for children; software and information technology services; and culture and art services, as well as engages in the research and development of computer software. The company was incorporated in 2009 and is headquartered in Guangzhou, the People's Republic of China.

Stock analysis

Baioo Family Interactive Ltd (2100) currently trades at HK$0.2650, while our model-based Fair Value estimate is HK$0.1600, 39.6% below the price, so the stock looks overvalued today.

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Valuation

Bull case: the Asset-Based group reads highest at a median of HK$0.4100 per share, and 1 of the 3 models we run sit above the HK$0.2650 price.

Bear case: the Dividend Discount group reads lowest at HK$0.1200, and 2 of the 3 models stay below the price. Evidence for this calculation is low.

Scenario range: HK$0.0900 (bear) to HK$0.2100 (bull), the price of HK$0.2650 sits above it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.

Quality & growth

The Quality Score stands at 49/100 (below-average quality), in the Communication Services sector.

Weak Growth: Revenue growth is inconsistent: the periods point in different directions, so there is no trend to rely on.

Baioo Family Interactive Ltd reported revenue of 610M CNY in FY2025 versus 884M CNY in FY2021, a compound −8.8%/yr. Reported net income was −75.1M CNY in FY2025.

Key figures

Market cap HK$1,000M (≈ $127M) · P/S ratio 1.64 · EPS (TTM) HK$0.2100 · Dividend yield 3.0% · Net margin −12.3% · Return on equity −4.9% · Return on assets (EBIT) −1.6% · Operating margin −11.1%.

Competitive moat

Our AI-assisted moat analysis scores the competitive advantage at 50 out of 100 (low confidence).

What moves the price

The share trades about 53% below its 52-week high and 4% above its 52-week low, currently below its 200-day average.

For context, the median of 10 Communication Services peers we cover trades at 44% fair-value upside, at −40%, 2100 screens richer than that median.

Fair Value models

Bear HK$0.0900 Fair Value HK$0.1600 Bull HK$0.2100
Model ⓘEach model values the company its own way (discounted cash flow, earnings, assets, dividends). The fair value above is their evidence-weighted blend, not the output of a single model. Based on fiscal year 2025 figures (about 9 months old). Earnings retained since then (HK$0.1576 per share) are deliberately not added. Bear ⓘBear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull ⓘBull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. If a model's bull case is above four times its base value, the table shows that limit with a > sign (like the overall Bull above): beyond it no assumption holds. Evidence ⓘEvidence = how well-backed THIS model's estimate is for this stock (0–100): how complete and reliable its input data are, and how well the model fits the company. The final Fair Value is an evidence-weighted blend, so better-evidenced models count more. Green ≥70, amber 50–69, grey below 50.
Highest evidence
Gordon GGM HK$0.0900 HK$0.1400 HK$0.1900 68
DDM Multi-Stage HK$0.0900 HK$0.1200 HK$0.1500 67
NCAV (Graham) HK$0.3000 HK$0.4100 HK$0.6100 54
All 3 models by family
Dividend Discount
Gordon GGM HK$0.0900 HK$0.1400 HK$0.1900 68
DDM Multi-Stage HK$0.0900 HK$0.1200 HK$0.1500 67
Asset-Based
NCAV (Graham) HK$0.3000 HK$0.4100 HK$0.6100 54

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Quality Score breakdown

Overall quality 49/100

Of which business quality 51 · Market factors (momentum, volatility) 21

Profitability 10
Margins and returns on capital today
Quality Growth 63
Are margins and returns improving?
Cashflow 6
Earnings quality: real cash, not paper profit
Fin. Strength 95
Balance sheet, leverage, solvency risk
Investment 82
Disciplined investing over empire-building
Low Volatility 63
Calm price path (market factor)
Momentum 3
Price trend over the last 3–12 months (market factor)
52W Momentum 2
Distance to the 52-week high (market factor)
Net Issuance 75
Share count: buybacks or dilution?

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Revenue & earnings trend

Growth Quality ⓘGrowth is valuable only when reinvestment earns attractive returns (Aswath Damodaran): sustainable growth depends on return on capital, reinvestment and efficiency. Basis: total company revenue over the periods shown on the cards (3Y/5Y/all years), not per share, so a merger can show up as a growth jump; per-share earnings growth is in the value-creation card. 6/100
Revenue growth is inconsistent: the periods point in different directions, so there is no trend to rely on.
Revenue growth 1 year
+11.9%
Revenue growth 3 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
−13.4%
Revenue growth 5 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
−11.6%
Start year 2020 (pandemic). Over 10 years: +4.7% a year
Revenue growth 14 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+15.3%
Profit margin (trend) ⓘOperating margin then vs now, from reported annual statements. A falling margin after a boom year is the classic peak-earnings signal: the growth rate then leans on an inflated base.
23.5% (2019) → −7.6% (2025)
What shareholders gained per year ⓘWe only publish this rate when it is defensible. Reason: fiscal 2025 is a loss year, no rate is defined from a loss
not computed

2100 screens overvalued: fair value 40% below the price. Compare with NetEase, Inc →

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Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 142 stocks

Beats the industry median on 4/10 measures
A mixed picture versus its industry peers.
Valuation
Quality Score 49 · Below median
Fair Value upside −39.6% · Below median
Profitability
Return on assets −1.0% · Below median
Net margin (TTM) −12.3% · Below median
Operating margin (TTM) −11.1% · Bottom 25%
Growth and dividend
Revenue growth 12.7% · Above median
Dividend yield (TTM) 3.0% · Above median
Balance sheet
Debt / equity 0.24× · Highest 25%

Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper

P/B 0.09× · Cheapest 25%
P/S (TTM) 0.21× · Cheapest 25%

Strength profile in five axes (Snowflake)

VALUEFUTUREPASTHEALTHDIVIDEND
This stock
VALUEFUTUREPASTHEALTHDIVIDEND
Sector peers
VALUE (fair-value potential)0 · sector 47
FUTURE (revenue growth)64 · sector 17
PAST (return on equity)0 · sector 18
HEALTH (low debt)88 · sector 100
DIVIDEND (yield)60 · sector 58

VALUE 0: the price sits above our fair-value range.

Context: sector, industry, market

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.

Stock Price Fair Value vs Fair Value
NetEase, Inc NTES $121.82 $254.16 +109%
Take-Two Interactive Software, Inc TTWO $201.44 $75.29 −63%
Roblox Corporation RBLX $46.44 $45.24 −3%
Zhejiang Century Huatong Group 002602 ¥14.23 ¥27.63 +94%
International Games System Co 3293 761.00 TWD 1,094 TWD +44%
Giant Network Group 002558 ¥23.62 ¥31.97 +35%
CD Projekt S.A CDR 244.60 PLN 269.06 PLN +10%
KRAFTON, Inc 259960 198,000 KRW 410,472 KRW +107%
37 Interactive Entertainment Network Technology Group 002555 ¥17.38 ¥39.02 +125%
Kingnet Network Co 002517 ¥16.17 ¥22.00 +36%

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Cite: Fair Value Calculator (2026). "Baioo Family Interactive Ltd Fair Value". https://www.fairvalue-calculator.com/stock/2100

Frequently asked questions

Is Baioo Family Interactive Ltd (2100) overvalued or undervalued?
As of Sep 27, 2026, our model estimates a fair value of HK$0.1600 versus a price of HK$0.2650, about −40% upside (overvalued).
What is the fair value of 2100?
Our model-based fair value for Baioo Family Interactive Ltd is HK$0.1600 (as of Sep 27, 2026), built from audited fundamentals. The current price: HK$0.2650.
What is the quality score of 2100?
Baioo Family Interactive Ltd has a Quality Score of 49/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the price target for Baioo Family Interactive Ltd (2100)?
Our model-based price target is the fair value of HK$0.1600 (as of Sep 27, 2026) from 3 valuation models. Cautious scenario HK$0.0900, optimistic scenario HK$0.2100. It is a calculation from audited fundamentals, not an analyst target.
What is the Baioo Family Interactive Ltd stock forecast for 2026?
Our models put fair value at HK$0.1600, about −40% upside versus a price of HK$0.2650 (overvalued). Cautious scenario HK$0.0900, optimistic scenario HK$0.2100. The calculation is refreshed regularly with new filings.
What is the revenue of Baioo Family Interactive Ltd (2100)?
Baioo Family Interactive Ltd reported trailing-twelve-month revenue of about 610M CNY (latest available figure, as of Sep 27, 2026).
Does Baioo Family Interactive Ltd pay a dividend?
Baioo Family Interactive Ltd currently shows a dividend yield of about 3.00% relative to its recent price (as of Sep 27, 2026).
What is the intrinsic value of Baioo Family Interactive Ltd (2100)?
Intrinsic value and fair value mean the same thing: what the business is worth on its numbers, independent of the share price. For Baioo Family Interactive Ltd it is HK$0.1600 per share (as of Sep 27, 2026), against a price of HK$0.2650. It is the blended result of 3 valuation models (cash flow, earnings, asset, dividend).
Is Baioo Family Interactive Ltd stock overvalued or undervalued in 2026?
As of Sep 27, 2026, 2100 trades above its calculated fair value: price HK$0.2650, fair value HK$0.1600, a gap of about −40% (overvalued). The calculation is refreshed with each new quarterly report, so the verdict can change during the year.
Is fair value the same as the market price of 2100?
No. The price is what the market pays today (HK$0.2650); the fair value is what the company's own numbers justify (HK$0.1600). For Baioo Family Interactive Ltd the two are HK$0.1050 per share apart. That gap is exactly why we show both numbers side by side.
How much is Baioo Family Interactive Ltd worth?
The market values Baioo Family Interactive Ltd at about HK$1,000M (market capitalisation, as of Sep 27, 2026). Per share that is HK$0.2650; our models calculate a fair value of HK$0.1600 per share.
What do the bullish and bearish scenarios say about 2100?
Our models span a range for Baioo Family Interactive Ltd: cautious scenario HK$0.0900, base HK$0.1600, optimistic HK$0.2100 per share (as of Sep 27, 2026, price HK$0.2650). The range comes from different growth and margin assumptions, not from analyst opinions.
How solid is the balance sheet of Baioo Family Interactive Ltd (2100)?
Balance-sheet figures for Baioo Family Interactive Ltd (as of Sep 27, 2026): return on equity −4.9%, debt of 0.24 per unit of equity. They feed the Quality Score of 49/100, which measures business quality independently of the share price.
How far is 2100 from its 52-week high?
Baioo Family Interactive Ltd trades at HK$0.2650, about 53% below its 52-week high of HK$0.5600 and 4% above the low of HK$0.2550 (as of Sep 30, 2026). Distance from the high says nothing about value: that is what the fair value of HK$0.1600 is for.
Which stocks are comparable to Baioo Family Interactive Ltd?
From the same area (Communication Services) we also value NetEase, Inc, Take-Two Interactive Software, Inc, Roblox Corporation, Zhejiang Century Huatong Group, among others. Each of them has its own fair-value calculation on this site using the same models, so the comparison is like for like.
Is Baioo Family Interactive Ltd stock attractive at the current price?
The data as of Sep 27, 2026: price HK$0.2650, calculated fair value HK$0.1600 (−40%), Quality Score 49/100, from 3 models. Whether that fits your horizon and risk tolerance is your call. We provide the calculation, not investment advice.
How is the fair value of 2100 calculated?
We run Baioo Family Interactive Ltd through 3 models from four families: discounted cash flow, earnings models, asset and balance-sheet models, and dividend models. Every model gets the same audited fundamentals; the result is the weighted average of HK$0.1600, with the spread shown as a cautious and an optimistic scenario.
Is it still worth investing in stocks now?
The global stock market currently sits 14.7 % above its aggregate fair value. Baioo Family Interactive Ltd itself currently trades above fair value. An expensive market is no reason to stay out and no reason to buy everything at once: keep a broad savings plan running, buy single stocks only with money you can do without, and hold part of your money liquid while the market is high. The full picture including sectors is on is it worth investing now.
What is the share price of Baioo Family Interactive Ltd (2100)?
The closing price on Sep 30, 2026 was HK$0.2650. Our model-based fair value is HK$0.1600, about −40% upside (overvalued). We carry closing prices from our data provider, not a live tick.
What should I pay attention to with Baioo Family Interactive Ltd right now?
The price sits above even our optimistic bull case (HK$0.2100). The favourable scenario is already priced in. The large gap to fair value rests on thin data (low evidence): fewer applicable models and a shorter history. Read it with extra caution. Solid but not exceptional quality (49/100) and above fair value, neither a clear bargain nor a standout compounder. A fairly wide model range (HK$0.0900 to HK$0.2100) leaves room in how you read the outcome.

Key figures of Baioo Family Interactive Ltd

How large is the market capitalisation of Baioo Family Interactive Ltd (2100)?
The market capitalisation of Baioo Family Interactive Ltd is HK$1,000M (≈ $127M). The stock-market value of the whole company: share price times number of shares. It is what the market asks for the entire business today.
What is the P/S ratio of Baioo Family Interactive Ltd (2100)?
The price-to-sales ratio of Baioo Family Interactive Ltd is 1.64 (last twelve months). Price to sales: market value relative to yearly revenue. Useful when profit is thin or distorted.
What are the earnings per share of Baioo Family Interactive Ltd (2100)?
Earnings per share at Baioo Family Interactive Ltd are HK$0.2100. Earnings per share over the last twelve months: total profit spread across every single share.
What is the dividend yield of Baioo Family Interactive Ltd (2100)?
The dividend yield of Baioo Family Interactive Ltd is 3.0% (payout 3.8%). Yearly dividend relative to the share price. 3% pays 3 per 100 invested. Below: how much of profit is used for it.
What is the net margin of Baioo Family Interactive Ltd (2100)?
The net margin of Baioo Family Interactive Ltd is −12.3% (fiscal year 2025). How much of every unit of revenue ends up as profit. 10% means 10 cents of profit per dollar of sales.
What is the return on equity of Baioo Family Interactive Ltd (2100)?
The return on equity (ROE) of Baioo Family Interactive Ltd is −4.9% (last twelve months). Profit relative to shareholders' equity, how efficiently the company works with its owners' money.
What is the EBIT return on assets of Baioo Family Interactive Ltd (2100)?
On an EBIT basis the return on assets of Baioo Family Interactive Ltd is −1.6% (avg 5y). Operating profit (EBIT) relative to everything the company owns, as a multi-year average. It describes the business model rather than one good or bad year.
What is the operating margin of Baioo Family Interactive Ltd (2100)?
The operating margin of Baioo Family Interactive Ltd is −11.1% (last twelve months). Profit from the core business (before interest and taxes) relative to revenue.
How fast is revenue growing at Baioo Family Interactive Ltd (2100)?
Revenue at Baioo Family Interactive Ltd is growing +12.7% versus a year earlier (3y avg −13.4%). How much revenue grew versus a year earlier (YoY). The 3-year average next to it puts the single year in context.
How fast are earnings growing at Baioo Family Interactive Ltd (2100)?
Earnings per share at Baioo Family Interactive Ltd are growing −69.7% versus a year earlier. How much earnings per share grew versus a year earlier.
How much free cash flow does Baioo Family Interactive Ltd (2100) generate?
The free cash flow of Baioo Family Interactive Ltd is −63.8M CNY (fiscal year 2025). The cash truly left after running and investing in the business, this is what pays dividends and buybacks.
How much net cash does Baioo Family Interactive Ltd (2100) hold?
Baioo Family Interactive Ltd holds more cash than debt, 491M CNY net (fiscal year 2025). The company holds more cash than debt, a safety cushion.
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