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37 Interactive Entertainment Network Technology Group Co Ltd (002555) fair value: what the stock is really worth

As of Nov 10, 2026: fair value (intrinsic value) of 37 Interactive Entertainment Network Technology Group Co Ltd stock ¥38.45, price ¥16.23, upside +136.9%, quality 72 out of 100. Rating: strongly undervalued. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.

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Communication Services CN · ISIN CNE1000010N2

3I 37 Interactive Entertainment Network Technology Group Co Ltd logo Broad data Nov 8, 2026

37 Interactive Entertainment Network Technology Group Co Ltd

002555 · SHE
Undervalued, but in a downtrend

The stock costs 58% less than our calculation considers fair.

Fair value ¥38.45 · Strongly undervalued
Quality 72/100
Solidly profitable · 13.6% net margin (TTM)
Low debt
Generates free cash flow
2.5% dividend yield · Well covered
Ranks above peers (10/15)
Broad data
Even on cautious assumptions the value is 23% above the price (¥19.97).
Mixed Growth (revenue 5y +2.1 %/yr in CNY)
Moderate moat 59/100

Risks from the AI analysis

🚩Lawsuit on addiction rule enforcement
Watch 37 Interactive Entertainment Network Technology Group Co Ltd for free: we tell you when fair value or trend changes. Watch for free

What runs behind every stock

69 individual criteria per stock, every one traceable See the method →

Price vs Fair Value

¥30.87 ¥10.78 Fair Value ¥38.45 Jun 2021 Nov 2026

White line = price, green steps = our fair value per fiscal year. As of Nov 8, 2026.

How to read this chart

60‑month range ¥10.78 – ¥30.87 · fair‑value band ¥19.97 – ¥58.60 · the ¥16.23 price screens below the ¥38.45 fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). As of Nov 8, 2026.

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Company profile

37 Interactive Entertainment Network Technology Group Co., Ltd., researches, develops, and publishes online games in China and internationally. It operates through Mobile Game Business, Web Game Business, and Others segments.

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The company offers its products under Sanqi Games, 37 Mobile Games, 37GAMES, and 37 Online Games brand. It is also involved in education business under the Miao Xiaocheng brand. The company was founded in 1995 and is headquartered in Wuhu, China.

Stock analysis

37 Interactive Entertainment Network Technology Group Co Ltd (002555) currently trades at ¥16.23, while our model-based Fair Value estimate is ¥38.45, implying the stock looks roughly 58% undervalued today.

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Valuation

Bull case: the Growth Earnings group reads highest at a median of ¥45.08 per share, and 22 of the 26 models we run sit above the ¥16.23 price.

Bear case: the Economic Profit group reads lowest at ¥15.51, and 4 of the 26 models stay below the price. Data coverage for this calculation is high.

Scenario range: ¥19.97 (bear) to ¥58.60 (bull), the price of ¥16.23 sits below it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.

Quality & growth

The Quality Score stands at 72/100 (solid quality), in the Communication Services sector.

Mixed Growth: Revenue is growing, but margins or cash flow do not fully confirm the trend.

37 Interactive Entertainment Network Technology Group Co Ltd reported revenue of 16.0B CNY in FY2025 versus 16.2B CNY in FY2021, a compound −0.4%/yr. Reported net income was 2.9B CNY in FY2025, compounding +0.2%/yr from FY2021.

Key figures

Market cap 35.9B CNY (≈ $5.4B) Mid · P/E ratio 17.6 · P/S ratio 2.38 · EPS (TTM) ¥0.9200 · Dividend yield 2.5% · Net margin 13.6% · Return on equity 14.8% · Return on assets (EBIT) 17.5% (5-year average).

Competitive moat

Our AI-assisted moat analysis scores the competitive advantage at 59 out of 100 (medium confidence).

What moves the price

The share trades about 44% below its 52-week high and 12% above its 52-week low, currently below its 200-day average.

For context, the median of 10 Communication Services peers we cover trades at 46% fair-value upside, at 137%, 002555 screens cheaper than that median.

Fair Value models

Bear ¥19.97 Fair Value ¥38.45 Bull ¥58.60
Price ¥16.23 · Upside +136.9%
Model ⓘEach model values the company its own way (discounted cash flow, earnings, assets, dividends). The fair value above starts from their evidence-weighted blend, not from a single model. In cyclical trough or peak years, after dilution or a stock split it is adjusted afterwards, so it can sit above or below the models. Based on fiscal year 2025 figures (about 10 months old). Earnings retained since then (¥0.4473 per share) are deliberately not added. Bear ⓘBear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull ⓘBull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. If a model's bull case is above four times its base value, the table shows that limit with a > sign (like the overall Bull above): beyond it no assumption holds. Coverage ⓘCoverage = how well-backed THIS model's estimate is for this stock (0–100): how complete and reliable its input data are, and how well the model fits the company. The final Fair Value is an evidence-weighted blend, so better-evidenced models count more. Green ≥70, amber 50–69, grey below 50.
Best data coverage
FCF DCF ¥24.11 ¥35.71 ¥71.47 76
Growth DCF ¥22.73 ¥38.69 ¥69.38 75
Residual Income ¥7.69 ¥9.31 ¥13.59 75
All 26 models by family
DCF Models
FCF DCF ¥24.11 ¥35.71 ¥71.47 76
Owner Earnings ¥23.76 ¥49.74 ¥101.09 71
5Y Revenue Exit ¥18.22 ¥29.51 ¥53.08 70
5Y EBITDA Exit ¥17.82 ¥28.71 ¥49.98 73
5Y P/E Exit ¥24.03 ¥51.10 ¥87.90 68
10Y Revenue Exit ¥19.72 ¥39.27 ¥51.13 66
10Y EBITDA Exit ¥19.97 ¥38.45 ¥69.43 65
10Y P/E Exit ¥24.34 ¥51.31 ¥95.41 60
Earnings-Based
Graham-Dodd ¥8.91 ¥62.17 ¥87.25 63
Lynch FV ¥24.56 ¥35.08 ¥45.61 61
PEG = 1.0 ¥24.56 ¥35.08 ¥45.61 57
EPV ¥12.36 ¥13.99 ¥15.37 74
Dividend Discount
Gordon GGM ¥8.69 ¥16.87 ¥24.87 67
DDM Multi-Stage ¥8.69 ¥14.80 ¥17.87 67
Multiples
P/E Multiple ¥21.63 ¥28.84 ¥36.05 63
P/S Multiple ¥16.72 ¥22.29 ¥27.86 58
P/B Multiple ¥12.54 ¥16.72 ¥20.91 55
EV/EBIT ¥17.87 ¥23.47 ¥29.06 66
EV/EBITDA ¥14.18 ¥18.54 ¥22.90 67
EV/Revenue ¥13.82 ¥19.27 ¥24.73 54
Asset-Based
NCAV (Graham) ¥0.5900 ¥0.9000 ¥1.12 55
Growth DCF
Growth DCF ¥22.73 ¥38.69 ¥69.38 75
Rev-Margin DCF ¥18.56 ¥33.52 ¥62.07 69
Economic Profit
Residual Income ¥7.69 ¥9.31 ¥13.59 75
ROIC Compounder ¥15.44 ¥21.71 ¥29.15 71
Growth Earnings
Growth-Adj P/E ¥31.55 ¥45.08 ¥58.60 67

Open the full fair value analysis →

Quality Score breakdown

Overall quality 72/100

It rates the business: profits, how they develop, real cash, balance sheet, investing and share count.

Profitability 75
How much profit the company makes from its sales and capital
Quality Growth 33
Are margins and returns getting better?
Cashflow 75
Do the profits arrive as real cash?
Financial strength 88
Debt, balance sheet and risk of trouble
Investment 78
Does it invest with discipline instead of growing at any price?
Low Volatility 61
How calm the share price moves, does not count
Price momentum 18
Price momentum of the last 3 to 12 months, does not count
Near the 52-week high 14
Distance to the 52-week high, does not count
New shares 78
Buys back shares or issues new ones?

Open the full quality analysis →

Revenue & earnings trend

Growth Quality ⓘGrowth is valuable only when reinvestment earns attractive returns (Aswath Damodaran): sustainable growth depends on return on capital, reinvestment and efficiency. Basis: total company revenue over the periods shown on the cards (3Y/5Y/all years), not per share, so a merger can show up as a growth jump; per-share earnings growth is in the value-creation card. 66/100
Revenue is growing, but margins or cash flow do not fully confirm the trend.
Revenue growth 1 year
−8.5%
Revenue growth 3 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
−0.9%
Revenue growth 5 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+2.1%
Start year 2020 (pandemic). Over 10 years: +13.1% a year
Revenue growth 18 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+30.2%
What shareholders gained per year (last 5 years) ⓘWhat the business itself delivers per year: earnings growth per share plus the dividend yield. This is what you get IF the market keeps valuing the stock the same way: it contains no assumption about the market changing its mind. Computed per share, so buybacks count and a merger does not pass as growth. For a company that pays no dividend it is pure earnings growth per share. Period: earnings growth per share as CAGR over the last 5 reported fiscal years (annual statements), plus the current dividend yield. The start value is the median of the three years around the start, so a single crisis year (a pandemic or a write-down) does not distort the rate.
+2.6%
Earnings growth per share plus dividend.
Earnings per share, growth per year+0.1%
Dividend (yield on the price)2.5%
Pace: 5 vs 10 years ⓘTwo data points, not a trend model: earnings growth per share over the last 5 fiscal years against the last 10. Labelled "steady" when both rates are within 3 percentage points of each other, otherwise picking up or flattening. Shown only when ten years of history exist.0.1% vs 16.3%, slowing
Profit margin 2019 to 2025 ⓘOperating margin then vs now, from reported annual statements. A falling margin after a boom year is the classic peak-earnings signal: the growth rate then leans on an inflated base.20% → 19%
Pace: the 5-year rate starts in 2020 (pandemic)

Growth Forecast

Little optimism in the price
The price assumes less growth than the company has delivered so far and less than analysts expect.
What the price assumes ⓘThis turns our valuation around: instead of asking what the share is worth, it asks what growth the current price requires. It uses the cash the company keeps after all spending (free cash flow), the same discount rate as our models, five years of growth, then slowing evenly to 2 % a year by year ten. Compared with the analysts' sales forecasts extended to the same five years (at least three analysts, for context only, it does not enter the Fair Value): within 3 percentage points counts as "in line" (amber), below that little optimism (green), above that a lot of optimism (red).
−2.2%
The company could shrink this much every year for the next five years and today's price would still be justified.
What forecasts expect ⓘAnalysts publish sales forecasts for the next two fiscal years. For the years after that, growth slows evenly to 2 % a year by year ten (2 % is the long-run rate our models use). Projected years are marked as such.
+3.2%
Yearly sales growth analysts expect, extended to five years.
After inflation (China: IMF forecast 1.7% a year to 2030, 1.4% from 2016 to 2025) that is about −3.8% a year for the price and +1.5% for the forecasts.
Forecast 2026 (sales)+3.4%
Forecast 2027 (sales)+3.4%
Projected 2028 (sales)+3.2%
Projected 2029 (sales)+3.0%
Projected 2030 (sales)+2.9%

Watch 002555, get fair value alerts →

Note from the team Oct 29, 2026
AI conclusion: High gross margins and solid ROE indicate product differentiation in gaming as the main strength, while limited public signals on governance and human capital leave the overall moat only moderate.
Main risk: A lawsuit by a parent against the company and peers could lead regulators to impose stricter anti-addiction measures that limit playtime or monetization features in its games and reduce engagement.
Bull case: The company could strengthen compliance systems and use its AI tools to create engaging yet regulated experiences that maintain player loyalty and support steady overseas growth.
Bear case: Stricter enforcement from the lawsuit or similar actions might force major changes to game mechanics, lowering player retention and pressuring margins as older titles fade without sufficient new releases.
The company keeps delivering solid profits even as revenue slips from older titles reaching the end of their cycle. New SLG releases are expanding aggressively overseas and still ramping, while older hits continue to generate cash. Will the fresh pipeline lift overall results faster than maturing games fade, or will the mix stay under pressure for longer?
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Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 182 stocks

Beats the industry median on 10/15 measures
Overall it ranks above its industry peers.
Valuation
Quality Score 72 · Top 25%
Fair Value upside +140.5% · Top 25%
Profitability
Return on equity (12 months) 14.8% · Above median
Return on assets 13.0% · Top 25%
Net margin (12 months) 13.6% · Above median
Operating margin (12 months) 5.8% · Above median
Growth and dividend
Revenue growth (quarter YoY) 2.9% · Above median
Dividend yield (12 months) 2.5% · Below median
Balance sheet
Debt / equity 0.02× · Above median

Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper

P/E (12 months) 17.6× · Pricier than median
P/B 2.61× · Pricier than median
P/S (12 months) 2.38× · Cheaper than median
Price / free cash flow (fiscal year) 11.1× · Cheaper than median
EV/EBITDA 14.6× · Priciest 25%
PEG 0.74× · Cheaper than median

Strength profile in five axes (Snowflake)

VALUEFUTUREPASTHEALTHDIVIDEND
This stock
VALUEFUTUREPASTHEALTHDIVIDEND
Sector peers
VALUE (fair-value potential)100 · sector 31
FUTURE (revenue growth)15 · sector 5
PAST (return on equity)59 · sector 2
HEALTH (low debt)99 · sector 100
DIVIDEND (yield)50 · sector 58

Context: sector, industry, market

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

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10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.

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Kunlun Tech Co 300418 ¥40.13 ¥27.97 −30% vs 002555
Take-Two Interactive Software, Inc TTWO $207.40 $76.73 −63% vs 002555
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37 Interactive Entertainment Network Technology Group Co Ltd: fair value per Fair Value Calculator

Cite: Fair Value Calculator (2026). "37 Interactive Entertainment Network Technology Group Co Ltd Fair Value". https://www.fairvalue-calculator.com/stock/002555

Frequently asked questions

Is 37 Interactive Entertainment Network Technology Group Co Ltd (002555) overvalued or undervalued?
As of Nov 8, 2026, our model estimates a fair value of ¥38.45 versus a price of ¥16.23, about +137% upside (undervalued).
What is the fair value of 002555?
Our model-based fair value for 37 Interactive Entertainment Network Technology Group Co Ltd is ¥38.45 (as of Nov 8, 2026), built from audited fundamentals. The current price: ¥16.23.
What is the quality score of 002555?
37 Interactive Entertainment Network Technology Group Co Ltd has a Quality Score of 72/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the price target for 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
Our model-based price target is the fair value of ¥38.45 (as of Nov 8, 2026) from 26 valuation models. Cautious scenario ¥19.97, optimistic scenario ¥58.60. It is a calculation from audited fundamentals, not an analyst target.
What is the 37 Interactive Entertainment Network Technology Group Co Ltd stock forecast for 2026?
Our models put fair value at ¥38.45, about +137% upside versus a price of ¥16.23 (undervalued). Cautious scenario ¥19.97, optimistic scenario ¥58.60. The calculation is refreshed regularly with new filings.
What is the revenue of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
37 Interactive Entertainment Network Technology Group Co Ltd reported trailing-twelve-month revenue of about 14.9B CNY (latest available figure, as of Nov 8, 2026).
Does 37 Interactive Entertainment Network Technology Group Co Ltd pay a dividend?
37 Interactive Entertainment Network Technology Group Co Ltd currently shows a dividend yield of 2.46% relative to its recent price (as of Nov 8, 2026).
How much is the dividend of 37 Interactive Entertainment Network Technology Group Co Ltd (002555) and when is the ex-dividend date?
37 Interactive Entertainment Network Technology Group Co Ltd pays a dividend of ¥0.4 per share a year, a dividend yield of 2.5%. The last ex-dividend date was Sep 3, 2026. A dividend has been paid every year since at least 2011. The payout ratio is 43.5% of earnings. Free cash flow covers the dividend 3.60 times. Our assessment: Well covered. A low payout and the dividend is fully funded by free cash flow, a comfortable, sustainable dividend.
What growth is priced into 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
For today's price to be fair in a discounted-cash-flow model, 37 Interactive Entertainment Network Technology Group Co Ltd would have to grow free cash flow by -2.2 % per year for five years (discount rate 9.9 %, then slowing evenly to 2 % perpetual growth by year ten). Over the last 5 years revenue grew +2.1 % per year. As of Nov 8, 2026.
What discount rate (WACC) does the fair value of 002555 use?
Our models discount 37 Interactive Entertainment Network Technology Group Co Ltd at 9.9 %: a base by market capitalisation (mid), damped by beta 0.78, country premium for China. The same rate applies in all 26 models.
What is a reverse DCF?
A reverse DCF turns the usual calculation around. Instead of deriving a value from assumptions, it takes today's price as given and asks: what free-cash-flow growth would a company have to deliver for exactly this price to be fair? The result is not a forecast but the expectation already priced in. For 37 Interactive Entertainment Network Technology Group Co Ltd that is -2.2 % per year for five years, then slowing evenly to 2 % by year ten, using the same discount rate (9.9 %) and the same formula as our fair value.
How much growth has 37 Interactive Entertainment Network Technology Group Co Ltd (002555) delivered so far?
Over the past 5 years revenue at 37 Interactive Entertainment Network Technology Group Co Ltd grew +2.1 % a year. The price currently implies free-cash-flow growth of -2.2 % per year. Comparing the two shows how much confidence is in the price: if it demands more than has been delivered, the business has to accelerate for the maths to work.
How fast is the sector of 37 Interactive Entertainment Network Technology Group Co Ltd (002555) growing?
The median revenue growth in the sector is +3.7 % a year. That is the yardstick for the growth priced into 37 Interactive Entertainment Network Technology Group Co Ltd (-2.2 % per year): it shows whether the expectation is within the usual range or beyond it.
What is the free cash flow yield of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The free-cash-flow yield on the price is 8.87 %: that much free cash flow 37 Interactive Entertainment Network Technology Group Co Ltd produces per unit of market value. When it exceeds the discount rate of our models (9.9 %), the business already earns more than its cost of capital demands, and the price needs little additional growth.
What is the intrinsic value of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
Intrinsic value and fair value mean the same thing: what the business is worth on its numbers, independent of the share price. For 37 Interactive Entertainment Network Technology Group Co Ltd it is ¥38.45 per share (as of Nov 8, 2026), against a price of ¥16.23. It is the blended result of 26 valuation models in 8 families (DCF Models, Earnings-Based, Dividend Discount, Multiples, Asset-Based, Growth DCF, Economic Profit, Growth Earnings).
Is 37 Interactive Entertainment Network Technology Group Co Ltd stock overvalued or undervalued in 2026?
As of Nov 8, 2026, 002555 trades below its calculated fair value: price ¥16.23, fair value ¥38.45, a gap of about +137% (undervalued). The calculation is refreshed with each new quarterly report, so the verdict can change during the year.
Is fair value the same as the market price of 002555?
No. The price is what the market pays today (¥16.23); the fair value is what the company's own numbers justify (¥38.45). For 37 Interactive Entertainment Network Technology Group Co Ltd the two are ¥22.22 per share apart. That gap is exactly why we show both numbers side by side.
How much is 37 Interactive Entertainment Network Technology Group Co Ltd worth?
The market values 37 Interactive Entertainment Network Technology Group Co Ltd at about 35.9B CNY (market capitalisation, as of Nov 8, 2026). Per share that is ¥16.23; our models calculate a fair value of ¥38.45 per share.
What do the bullish and bearish scenarios say about 002555?
Our models span a range for 37 Interactive Entertainment Network Technology Group Co Ltd: cautious scenario ¥19.97, base ¥38.45, optimistic ¥58.60 per share (as of Nov 8, 2026, price ¥16.23). The range comes from different growth and margin assumptions, not from analyst opinions.
What is the P/E ratio of 002555?
37 Interactive Entertainment Network Technology Group Co Ltd trades at a price-to-earnings ratio of 17.6 (as of Nov 8, 2026). A P/E on its own says little: it compares the price with ONE year of profit, while our fair value of ¥38.45 is built from several models across several years. Median P/E at fiscal year-end, 10 fiscal years (2016 to 2025), reported earnings, FY2025 ex one-offs: 20.4. Other multiples: PEG 0.7, P/B 2.6, P/S 2.4, EV/EBITDA 14.6.
What is the PEG ratio of 002555?
The PEG ratio of 37 Interactive Entertainment Network Technology Group Co Ltd is 0.74 (P/E divided by earnings growth, as of Nov 8, 2026). That is below 1, so growth is priced more cheaply than the earnings multiple alone suggests.
How solid is the balance sheet of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
Balance-sheet figures for 37 Interactive Entertainment Network Technology Group Co Ltd (as of Nov 8, 2026): return on equity 14.8%, debt of 0.02 per unit of equity. They feed the Quality Score of 72/100, which measures business quality independently of the share price.
How far is 002555 from its 52-week high?
37 Interactive Entertainment Network Technology Group Co Ltd trades at ¥16.23, about 44% below its 52-week high of ¥28.89 and 12% above the low of ¥14.47 (as of Nov 10, 2026). Distance from the high says nothing about value: that is what the fair value of ¥38.45 is for.
Which stocks are comparable to 37 Interactive Entertainment Network Technology Group Co Ltd?
From the same area (Communication Services) we also value NetEase, Inc, Take-Two Interactive Software, Inc, Roblox Corporation, Zhejiang Century Huatong Group, among others. Each of them has its own fair-value calculation on this site using the same models, so the comparison is like for like.
Is 37 Interactive Entertainment Network Technology Group Co Ltd stock attractive at the current price?
The data as of Nov 8, 2026: price ¥16.23, calculated fair value ¥38.45 (+137%), Quality Score 72/100, from 26 models. Whether that fits your horizon and risk tolerance is your call. We provide the calculation, not investment advice.
How is the fair value of 002555 calculated?
We run 37 Interactive Entertainment Network Technology Group Co Ltd through 26 models from 8 families: DCF Models, Earnings-Based, Dividend Discount, Multiples, Asset-Based, Growth DCF, Economic Profit, Growth Earnings. Every model gets the same audited fundamentals; the fair value of ¥38.45 builds on their evidence-weighted average, with the spread shown as a cautious and an optimistic scenario.
Is it still worth investing in stocks now?
The global stock market currently sits 13.7% above its aggregate fair value. 37 Interactive Entertainment Network Technology Group Co Ltd currently trades 58% below its own fair value, and the market average says nothing about that. An expensive market is no reason to stay out and no reason to buy everything at once: keep a broad savings plan running, buy single stocks only with money you can do without, and hold part of your money liquid while the market is high. The full picture including sectors is on is it worth investing now.
What is the share price of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The closing price on Nov 10, 2026 was ¥16.23. Our model-based fair value is ¥38.45, about +137% upside (undervalued). We carry closing prices from our data provider, not a live tick.
What should I pay attention to with 37 Interactive Entertainment Network Technology Group Co Ltd right now?
The price is below even our cautious bear case (¥19.97). The market is more pessimistic than our downside scenario. The model range is unusually wide (¥19.97 to ¥58.60). The outcome hinges heavily on assumptions, so read the point estimate with caution. Solid quality (72/100) at a price below fair value, the discount is the argument here, not the business quality.
Where does the earnings growth of 37 Interactive Entertainment Network Technology Group Co Ltd (002555) come from?
Earnings per share at 37 Interactive Entertainment Network Technology Group Co Ltd grew +25.0 % a year from 2013 to 2024. Broken into its drivers: revenue per share +18.2 %, EBIT margin +2.0 %, tax rate −1.3 %, residual (interest, one-offs) +5.0 %. The four rates multiply to the earnings growth rate, they do not add up. Start and end are three-year averages so a single exceptional year does not distort the result.

Key figures of 37 Interactive Entertainment Network Technology Group Co Ltd

How large is the market capitalisation of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The market capitalisation of 37 Interactive Entertainment Network Technology Group Co Ltd is 35.9B CNY (≈ $5.4B). The stock-market value of the whole company: share price times number of shares. It is what the market asks for the entire business today.
What is the P/S ratio of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The price-to-sales ratio of 37 Interactive Entertainment Network Technology Group Co Ltd is 2.38 (last twelve months). Price to sales: market value relative to yearly revenue. Useful when profit is thin or distorted.
What are the earnings per share of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
Earnings per share at 37 Interactive Entertainment Network Technology Group Co Ltd are ¥0.9200 (price ÷ EPS = P/E 17.6). Earnings per share over the last twelve months: total profit spread across every single share.
What is the dividend yield of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The dividend yield of 37 Interactive Entertainment Network Technology Group Co Ltd is 2.5% (payout 43.5%). Yearly dividend relative to the share price. 3% pays 3 per 100 invested. Below: how much of profit is used for it.
What is the net margin of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The net margin of 37 Interactive Entertainment Network Technology Group Co Ltd is 13.6% (last twelve months). How much of every unit of revenue ends up as profit. 10% means 10 cents of profit per dollar of sales.
What is the return on equity of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The return on equity (ROE) of 37 Interactive Entertainment Network Technology Group Co Ltd is 14.8% (last twelve months). Profit relative to shareholders' equity, how efficiently the company works with its owners' money.
What is the EBIT return on assets of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
On an EBIT basis the return on assets of 37 Interactive Entertainment Network Technology Group Co Ltd is 17.5% (avg 5y). Operating profit (EBIT) relative to everything the company owns, as a multi-year average. It describes the business model rather than one good or bad year.
What is the operating margin of 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
The operating margin of 37 Interactive Entertainment Network Technology Group Co Ltd is 5.8% (last twelve months). Profit from the core business (before interest and taxes) relative to revenue.
How fast is revenue growing at 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
Revenue at 37 Interactive Entertainment Network Technology Group Co Ltd is growing +2.9% versus a year earlier (3y avg −0.9%). How much revenue grew versus a year earlier (YoY). The 3-year average next to it puts the single year in context.
How fast are earnings growing at 37 Interactive Entertainment Network Technology Group Co Ltd (002555)?
Earnings per share at 37 Interactive Entertainment Network Technology Group Co Ltd are growing +2.4% versus a year earlier. How much earnings per share grew versus a year earlier.
How much net cash does 37 Interactive Entertainment Network Technology Group Co Ltd (002555) hold?
37 Interactive Entertainment Network Technology Group Co Ltd holds more cash than debt, 2.4B CNY net (fiscal year 2024). The company holds more cash than debt, a safety cushion.
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