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Take-Two Interactive Software, Inc (TTWO) Fair Value & Analysis

Communication Services · US · Market cap $45.2B

TT Take-Two Interactive Software, Inc logo Take-Two Interactive Software, Inc TTWO · US
Price$232.47
Fair Value$60.45
Upside-74.0%
Quality52/100
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Mixed Growth
Loss-making · -4.5% net margin
Moderate debt · generates free cash flow
Trails peers (2/13)
Narrow moat 21/100
Evidence: Medium Range $29.83 – $77.46 Share as image

Fair value as of: Jul 15, 2026

From 13 valuation models · updated 23 days ago

Share price −9.8% over the past month.

A solid business, but screening 74% overvalued on our models.

What matters now

  • The price sits above even our optimistic bull case ($77.46). The favourable scenario is already priced in.
  • Solid but not exceptional quality (52/100) and above fair value, neither a clear bargain nor a standout compounder.
  • A fairly wide model range ($29.83 to $77.46) leaves room in how you read the outcome.
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Price vs Fair Value (5 years)

$262.29 $93.57 Fair Value $60.45 May 2021 Aug 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Jul 15, 2026.

How to read this chart

60‑month range $93.57 – $262.29 · fair‑value band $29.83 – $77.46 · the $232.47 price screens above the $60.45 fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). Dashed = 300-day average. As of Jul 15, 2026.

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Analysis

Take-Two Interactive Software, Inc (TTWO) currently trades at $232.47, while our model-based Fair Value estimate is $60.45, implying the stock looks roughly 74.0% overvalued today. We read business quality at 52/100 (solid quality), in the Communication Services sector. Bear case: priced above our estimate, the market already discounts strong expectations. Bull case: above-average quality can justify a premium, the entry price still matters most (evidence: medium).

Over the trailing twelve months, Take-Two Interactive Software, Inc generated revenue of $6.7B at a net margin of -4.5%. Revenue grew 6.1% year over year. It earns a return on equity of -10.6%. Net debt stands at $1.4B. Fundamentals as of Jul 15, 2026

Our scenario range runs from $29.83 (bear case) to $77.46 (bull case); at $232.47, the current price sits above that range. Bear and bull are the same models run on conservative and optimistic assumptions (margins, growth, valuation multiples), so a plausible valuation range, not a price target. The share trades about 12% below its 52-week high and 24% above its 52-week low, currently above its 200-day average. For context, the median of 10 Communication Services peers we cover trades at -9% fair-value upside, at -74%, TTWO screens richer than that median.

Fair Value models

Each model estimates fair value its own way; the Fair Value above is the evidence-weighted blend. Evidence (0–100) measures how completely this model’s inputs are available: well-fed models carry more weight in the blend. The spread across models is intentional, each one stresses a different value driver; dividend models, for instance, come out structurally low when payout is small.

Model BearBaseBull Evidence
Highest evidence
Growth DCF $28.73 $61.94 $113.28 80
Rev-Margin DCF $21.36 $41.83 $69.88 74
Gordon GGM $5.35 $11.12 $17.63 70
All 13 models by family
DCF Models
FCF DCF $29.49 $60.75 $126.66 38
Owner Earnings $45.67 $95.30 $188.32 31
5Y Revenue Exit $21.36 $42.49 $71.95 39
5Y EBITDA Exit $41.73 $86.85 $146.30 41
10Y Revenue Exit $22.92 $44.51 $79.53 36
10Y EBITDA Exit $37.56 $78.07 $145.24 37
Dividend Discount
Gordon GGM $5.35 $11.12 $17.63 70
DDM Multi-Stage $5.35 $9.37 $11.67 61
Multiples
EV/EBITDA $50.22 $68.65 $87.08 54
EV/Revenue $17.54 $27.24 $36.93 43
Asset-Based
NCAV (Graham) $9.45 $12.67 $18.91 50
Growth DCF
Growth DCF $28.73 $61.94 $113.28 80
Rev-Margin DCF $21.36 $41.83 $69.88 74

Widest divergence: DCF Models ($60.75) versus Dividend Discount ($9.37). Highest evidence: Growth DCF (80).

Key figures & financial health

Revenue (TTM) $6.7B
Revenue growth (YoY) +6.1%
Net margin -4.5%
Return on equity -10.6%
Free cash flow $462M FY2026
Operating margin 2.3%
More key figures
EPS (TTM) $-1.63
EPS growth (YoY) -49.7%
Net debt $1.4B FY2026

Figures from reported company fundamentals · as of Jul 15, 2026. TTM = trailing twelve months.

Quality Score breakdown

Overall quality 52/100

Of which business quality 55 · Market factors (momentum, volatility) 53

Profitability 25
Margins and returns on capital today
Quality Growth 85
Are margins and returns improving?
Cashflow 49
Earnings quality: real cash, not paper profit
Fin. Strength 67
Balance sheet, leverage, solvency risk
Investment 99
Disciplined investing over empire-building
Low Volatility 64
Calm price path (market factor)
Momentum 49
Price trend over the last 3–12 months (market factor)
52W Momentum 48
Distance to the 52-week high (market factor)
Net Issuance 26
Buybacks instead of dilution

Non-valuation factor families (profitability, growth, cashflow, financial strength, momentum …), each academically grounded. Valuation itself sits in the Fair Value and is deliberately excluded here to avoid double-counting.

About the company

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises.

Full company description

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names. In addition, the company publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K. Further, it offers free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille 3, Game of Thrones: Legends, Golf Rival, Harry Potter: Puzzles & Spells, Hit It Rich!, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, NBA 2K, Toon Blast, Top Eleven, Wizard Of Oz Slots Casino, Toy Blast, Words With Friends, and Zynga Poker; and Color Block Jam. The company's products are designed for console gaming systems; and mobiles, such as smartphones, tablets, and personal computers. It provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.

Company description, as reported by the company or data provider.

Revenue & earnings trend

FY2022 – FY2026 · reported fiscal years

Take-Two Interactive Software, Inc reported revenue of $6.7B in FY2026 versus $3.5B in FY2022, a compound +17.4%/yr. Reported net income was −$298M in FY2026.

Growth Quality 62/100
Revenue is growing, but margins or cash flow do not fully confirm the trend.
Latest Revenue (FY 2026)
$6.7B
Latest YoY
+18.2%
Avg. growth/yr (3Y)
+7.6%
Avg. growth/yr (5Y)
+14.6%
Avg. growth/yr (28Y)
+16.3%
Revenue +17.4%/yr
FY22 $3.5B
FY23 $5.3B
FY24 $5.3B
FY25 $5.6B
FY26 $6.7B
Net income
FY22 $418M
FY23 −$1.1B
FY24 −$3.7B
FY25 −$4.5B
FY26 −$298M

TTWO screens 74% overvalued. Compare with NetEase, Inc →

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Cite: Fair Value Calculator (2026). "Take-Two Interactive Software, Inc Fair Value". https://www.fairvalue-calculator.com/stock/TTWO

Recent news

External third-party headlines (Yahoo Finance, Reuters and others), not an editorial selection.

Peer Group

Electronic Gaming & Multimedia · 152 stocks

How this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.

Quality Score 52 · Above median
Fair Value upside −74% · Bottom 25%
Return on assets -1% · Below median
Net margin (TTM) -4% · Below median
Operating margin (TTM) 2% · Below median
Revenue growth 6% · Above median
Debt / equity 0.71× · Higher than 75% of peers

Valuation Multiples vs Electronic Gaming & Multimedia median · lower = cheaper

P/B 12.86× · Pricier than 75% of peers
P/S (TTM) 6.78× · Pricier than 75% of peers
P/FCF 97.8× · Pricier than 75% of peers
EV/EBITDA 58.5× · Pricier than 75% of peers
PEG 3.40× · Pricier than 75% of peers

Snowflake

Five quick dimensions, each 0 to 100: VALUE (fair-value potential), FUTURE (revenue growth), PAST (return on equity), HEALTH (low debt), DIVIDEND (yield). Green = this stock, grey = typical sector peer.

VALUE 0 · sector 21
FUTURE 31 · sector 10
PAST 0 · sector 11
HEALTH 65 · sector 99
DIVIDEND 0 · sector 41

VALUE 0: the price sits above our fair-value range.

Insider activity: 40/100

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

ESG scores are not available for this stock yet. Values and ESG data are contextual and can differ between providers.

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate (as of Jul 15, 2026).

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Zhejiang Century Huatong Group 002602 ¥14.04 ¥14.68 +5%
KRAFTON, Inc 259960 240,500 KRW 395,557 KRW +64%
Kunlun Tech Co 300418 ¥44.61 ¥6.87 -85%
Giant Network Group 002558 ¥29.98 ¥15.69 -48%
International Games System Co 3293 704.00 TWD 568.16 TWD -19%
37 Interactive Entertainment Network Technology Group 002555 ¥19.02 ¥22.29 +17%
Kingnet Network Co 002517 ¥16.69 ¥15.15 -9%

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Frequently asked questions

Is Take-Two Interactive Software, Inc (TTWO) overvalued or undervalued?
As of Jul 15, 2026, our model estimates a fair value of $60.45 versus a price of $232.47, about −74% (overvalued).
What is the fair value of TTWO?
Our model-based fair value for Take-Two Interactive Software, Inc is $60.45 (as of Jul 15, 2026), built from audited fundamentals. The current price is $232.47.
What is the quality score of TTWO?
Take-Two Interactive Software, Inc has a Quality Score of 52/100. It combines two groups: business quality (profitability, growth, cash flow, balance-sheet strength) and market factors (price momentum, distance to the 52-week high, volatility). Both subtotals are shown separately in the detail view.
What is the revenue of Take-Two Interactive Software, Inc (TTWO)?
Take-Two Interactive Software, Inc reported trailing-twelve-month revenue of about $6.7B (latest available figure, as of Jul 15, 2026).
What is the net profit margin of TTWO?
The net profit margin of Take-Two Interactive Software, Inc is about -4.5%, meaning it is currently running at a net loss. Based on the latest reported figures.

How we calculate Fair Value

Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data, nothing guessed.

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