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DoubleU Games Co Ltd (192080) fair value: what the stock is really worth

As of Sep 23, 2026: fair value of DoubleU Games Co Ltd KRW 141,700, price KRW 58,300, upside +143.1%, quality 73 out of 100. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.

  1. Fair value above price? Yes
  2. Good quality? Yes
  3. Add to watchlist

Communication Services · KR · ISIN KR7192080000

DG Some data Sep 24, 2026

DoubleU Games Co Ltd

192080 · KO

Clearly undervaluedStrong Fair Value upside, but quality is only moderate.

✓Fair value 141,700 KRW · Strongly undervalued (+143%)
✓Quality 73/100
!Weak Growth (revenue 5y +1.8 %/yr)
✓Highly profitable · 20.1% net margin (TTM)
✓Low debt · generates free cash flow
·2.06% dividend yield
✓Ranks above peers (8/10)
✓Wide moat 71/100
!Evidence only medium, so the estimate is less certain

What runs behind every stock

69 individual criteria per stock, every one traceable See the method →

Price vs Fair Value

74,600 KRW 28,172 KRW Fair Value 141,700 KRW Apr 2021 Sep 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Sep 24, 2026.

How to read this chart

60‑month range 28,172 KRW – 74,600 KRW · fair‑value band 102,451 KRW – 180,949 KRW · the 58,300 KRW price screens below the 141,700 KRW fair value. Dashed = 300-day average. As of Sep 24, 2026.

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Company profile

DoubleUGames Co., Ltd. develops and services mobile games worldwide. It offers DoubleDown Casino; DoubleU Casino, a social casino game; Take5 Slots, a multiplayer slot room game; DoubleU Bingo; and Undead World. The company was founded in 2012 and is based in Seoul, South Korea.

Stock analysis

DoubleU Games Co Ltd (192080) currently trades at 58,300 KRW, while our model-based Fair Value estimate is 141,700 KRW, implying the stock looks roughly 58.9% undervalued today.

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Valuation

Bull case: the DCF Models group reads highest at a median of 207,243 KRW per share, and 22 of the 24 models we run sit above the 58,300 KRW price.

Bear case: the Asset-Based group reads lowest at 41,209 KRW, and 2 of the 24 models stay below the price. Evidence for this calculation is medium.

Scenario range: 102,451 KRW (bear) to 180,949 KRW (bull), the price of 58,300 KRW sits below it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.

Quality & growth

The Quality Score stands at 73/100 (solid quality), in the Communication Services sector.

Weak Growth: Growth has flattened: the last year, three and five years all grew more slowly than the long-term average.

DoubleU Games Co Ltd reported revenue of 720B KRW in FY2025 versus 624B KRW in FY2021, a compound +3.6%/yr. Reported net income was 131B KRW in FY2025, compounding +1.1%/yr from FY2021.

Key figures

Market cap 1.1T KRW (≈ $799M) · P/S ratio 1.53 · Dividend yield 2.1% · Net margin 18.2% · Return on equity 12.4% · Return on assets (EBIT) 14.6% · Operating margin 33.4% · Revenue (TTM) 763B KRW.

Competitive moat

Our AI-assisted moat analysis scores the competitive advantage at 48 out of 100 (low confidence).

What moves the price

The share trades about 22% below its 52-week high and 23% above its 52-week low, currently above its 200-day average.

For context, the median of 10 Communication Services peers we cover trades at 50% fair-value upside, at 143%, 192080 screens cheaper than that median.

Fair Value models

Bear 102,451 KRW Fair Value 141,700 KRW Bull 180,949 KRW
Model ⓘEach model values the company its own way (discounted cash flow, earnings, assets, dividends). The fair value above is their evidence-weighted blend, not the output of a single model. Bear ⓘBear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull ⓘBull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. Evidence ⓘEvidence = how well-backed THIS model's estimate is for this stock (0–100): how complete and reliable its input data are, and how well the model fits the company. The final Fair Value is an evidence-weighted blend, so better-evidenced models count more. Green ≥70, amber 50–69, grey below 50.
Highest evidence
FCF DCF 155,266 KRW 232,909 KRW 348,086 KRW 80
Growth DCF 153,935 KRW 223,438 KRW 320,912 KRW 78
Owner Earnings 109,574 KRW 159,226 KRW 232,880 KRW 76
All 24 models by family
DCF Models
FCF DCF 155,266 KRW 232,909 KRW 348,086 KRW 80
Owner Earnings 109,574 KRW 159,226 KRW 232,880 KRW 76
5Y Revenue Exit 123,686 KRW 179,705 KRW 252,782 KRW 73
5Y EBITDA Exit 142,676 KRW 217,960 KRW 309,578 KRW 75
5Y P/E Exit 139,625 KRW 211,814 KRW 291,811 KRW 71
10Y Revenue Exit 132,374 KRW 186,024 KRW 262,603 KRW 67
10Y EBITDA Exit 145,967 KRW 211,304 KRW 305,073 KRW 68
10Y P/E Exit 144,135 KRW 207,243 KRW 291,787 KRW 64
Earnings-Based
Graham-Dodd 46,293 KRW 198,496 KRW 271,205 KRW 64
Lynch FV 50,800 KRW 72,571 KRW 94,342 KRW 61
PEG = 1.0 50,800 KRW 72,571 KRW 94,342 KRW 57
EPV 107,596 KRW 118,379 KRW 127,364 KRW 74
Multiples
P/E Multiple 112,328 KRW 149,771 KRW 187,214 KRW 63
P/S Multiple 86,799 KRW 115,732 KRW 144,665 KRW 58
P/B Multiple 86,799 KRW 115,732 KRW 144,665 KRW 55
EV/EBIT 173,006 KRW 221,166 KRW 269,327 KRW 66
EV/EBITDA 146,273 KRW 185,522 KRW 224,771 KRW 67
EV/Revenue 106,937 KRW 140,542 KRW 174,147 KRW 54
Asset-Based
NCAV (Graham) 30,753 KRW 41,209 KRW 61,507 KRW 54
Growth DCF
Growth DCF 153,935 KRW 223,438 KRW 320,912 KRW 78
Rev-Margin DCF 123,686 KRW 179,781 KRW 250,678 KRW 73
Economic Profit
Residual Income 52,263 KRW 57,809 KRW 81,070 KRW 76
ROIC Compounder 115,147 KRW 136,460 KRW 160,831 KRW 72
Growth Earnings
Growth-Adj P/E 87,452 KRW 124,932 KRW 162,411 KRW 67

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Quality Score breakdown

Overall quality 73/100

Of which business quality 74 · Market factors (momentum, volatility) 55

Profitability 53
Margins and returns on capital today
Quality Growth 34
Are margins and returns improving?
Cashflow 97
Earnings quality: real cash, not paper profit
Fin. Strength 99
Balance sheet, leverage, solvency risk
Investment 47
Disciplined investing over empire-building
Low Volatility 78
Calm price path (market factor)
Momentum 46
Price trend over the last 3–12 months (market factor)
52W Momentum 45
Distance to the 52-week high (market factor)
Net Issuance 91
Share count: buybacks or dilution?

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Revenue & earnings trend

Growth Quality ⓘGrowth is valuable only when reinvestment earns attractive returns (Aswath Damodaran): sustainable growth depends on return on capital, reinvestment and efficiency. Basis: total company revenue over the periods shown on the cards (3Y/5Y/all years), not per share, so a merger can show up as a growth jump; per-share earnings growth is in the value-creation card. 40/100
Growth has flattened: the last year, three and five years all grew more slowly than the long-term average.
Revenue growth 1 year
+13.6%
Revenue growth 3 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+5.3%
Revenue growth 5 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+1.8%
Start year 2020 (pandemic). Over 10 years: +19.4% a year
Revenue growth 10 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+19.4%
What shareholders gained per year (last 5 years), in KRW ⓘWhat the business itself delivers per year: earnings growth per share plus the dividend yield. This is what you get IF the market keeps valuing the stock the same way: it contains no assumption about the market changing its mind. Computed per share, so buybacks count and a merger does not pass as growth. For a company that pays no dividend it is pure earnings growth per share. Period: earnings growth per share as CAGR over the last 5 reported fiscal years (annual statements), plus the current dividend yield. The start value is the median of the three years around the start, so a single crisis year (a pandemic or a write-down) does not distort the rate. Measured in KRW: this currency has depreciated against the euro and dollar over the long run, so part of the nominal rate is currency erosion that never reaches a EUR/USD investor.
+2.4%
Earnings growth per share plus dividend.
Earnings per share, growth per year+0.3%
Dividend (yield on the price)2.1%
Profit margin 2020 to 2025 ⓘOperating margin then vs now, from reported annual statements. A falling margin after a boom year is the classic peak-earnings signal: the growth rate then leans on an inflated base.30% → 32%

Growth Forecast

Little optimism in the price
The price assumes less growth than the company has delivered so far and less than analysts expect.
What the price assumes ⓘThis turns our valuation around: instead of asking what the share is worth, it asks what growth the current price requires. It uses the cash the company keeps after all spending (free cash flow), the same discount rate as our models, five years of growth, then slowing evenly to 2 % a year by year ten. Compared with the analysts' sales forecasts extended to the same five years (at least three analysts, for context only, it does not enter the Fair Value): within 3 percentage points counts as "in line" (amber), below that little optimism (green), above that a lot of optimism (red).
−27.1%
Yearly growth needed for the next five years to justify today's price.
What forecasts expect ⓘAnalysts publish sales forecasts for the next two fiscal years. For the years after that, growth slows evenly to 2 % a year by year ten (2 % is the long-run rate our models use). Projected years are marked as such.
+7.9%
Yearly sales growth analysts expect, extended to five years.
After inflation (South Korea: IMF forecast 2.1% a year to 2030, 2.1% from 2016 to 2025) that is about −28.6% a year for the price and +5.7% for the forecasts.
Forecast 2026 (sales)+16.7%
Forecast 2027 (sales)+6.7%
Projected 2028 (sales)+6.1%
Projected 2029 (sales)+5.5%
Projected 2030 (sales)+4.9%

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Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 148 stocks

Beats the industry median on 8/10 measures
Overall it ranks above its industry peers.
Valuation
Quality Score 73 · Top 25%
Fair Value upside +143% · Top 25%
Profitability
Return on equity (TTM) 12% · Above median
Return on assets 8% · Top 25%
Net margin (TTM) 20% · Above median
Operating margin (TTM) 33% · Top 25%
Growth and dividend
Revenue growth 27% · Top 25%
Dividend yield (TTM) 2.1% · Below median
Balance sheet
Debt / equity 0.02× · Above median

Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper

P/FCF 0.0× · Cheapest 25%

Strength profile in five axes (Snowflake)

VALUEFUTUREPASTHEALTHDIVIDEND
This stock
VALUEFUTUREPASTHEALTHDIVIDEND
Sector peers
VALUE (fair-value potential)100 · sector 47
FUTURE (revenue growth)100 · sector 8
PAST (return on equity)49 · sector 18
HEALTH (low debt)99 · sector 99
DIVIDEND (yield)41 · sector 52

Context: sector, industry, market

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.

Stock Price Fair Value vs Fair Value
Konami Group KNM £210.55 £65.48 −69%
NetEase, Inc NTES $118.76 $254.19 +114%
Take-Two Interactive Software, Inc TTWO $205.53 $75.97 −63%
Roblox Corporation RBLX $49.87 $46.00 −8%
Zhejiang Century Huatong Group 002602 ¥14.62 ¥27.63 +89%
KRAFTON, Inc 259960 198,000 KRW 395,557 KRW +100%
Giant Network Group 002558 ¥24.33 ¥31.97 +31%
International Games System Co 3293 729.00 TWD 1,094 TWD +50%
CD Projekt S.A CDR 249.30 PLN 274.23 PLN +10%
37 Interactive Entertainment Network Technology Group 002555 ¥17.83 ¥38.44 +116%

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Cite: Fair Value Calculator (2026). "DoubleU Games Co Ltd Fair Value". https://www.fairvalue-calculator.com/stock/192080

Frequently asked questions

Is DoubleU Games Co Ltd (192080) overvalued or undervalued?
As of Sep 24, 2026, our model estimates a fair value of 141,700 KRW versus a price of 58,300 KRW, about +143% upside (undervalued).
What is the fair value of 192080?
Our model-based fair value for DoubleU Games Co Ltd is 141,700 KRW (as of Sep 24, 2026), built from audited fundamentals. The current price: 58,300 KRW.
What is the quality score of 192080?
DoubleU Games Co Ltd has a Quality Score of 73/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the price target for DoubleU Games Co Ltd (192080)?
Our model-based price target is the fair value of 141,700 KRW (as of Sep 24, 2026) from 24 valuation models. Cautious scenario 102,451 KRW, optimistic scenario 180,949 KRW. It is a calculation from audited fundamentals, not an analyst target.
What is the DoubleU Games Co Ltd stock forecast for 2026?
Our models put fair value at 141,700 KRW, about +143% upside versus a price of 58,300 KRW (undervalued). Cautious scenario 102,451 KRW, optimistic scenario 180,949 KRW. The calculation is refreshed regularly with new filings.
What is the revenue of DoubleU Games Co Ltd (192080)?
DoubleU Games Co Ltd reported trailing-twelve-month revenue of about 763B KRW (latest available figure, as of Sep 24, 2026).
Does DoubleU Games Co Ltd pay a dividend?
DoubleU Games Co Ltd currently shows a dividend yield of about 2.06% relative to its recent price (as of Sep 24, 2026).
What growth is priced into DoubleU Games Co Ltd (192080)?
For today's price to be fair in a discounted-cash-flow model, DoubleU Games Co Ltd would have to grow free cash flow by -27.1 % per year for five years (discount rate 10.2 %, then slowing evenly to 2 % perpetual growth by year ten). Over the last 5 years revenue grew +1.8 % per year. As of Sep 24, 2026.
What discount rate (WACC) does the fair value of 192080 use?
Our models discount DoubleU Games Co Ltd at 10.2 %: a base by market capitalisation (small), damped by beta 0.43, country premium for South Korea. The same rate applies in all 26 models.
What is a reverse DCF?
A reverse DCF turns the usual calculation around. Instead of deriving a value from assumptions, it takes today's price as given and asks: what free-cash-flow growth would a company have to deliver for exactly this price to be fair? The result is not a forecast but the expectation already priced in. For DoubleU Games Co Ltd that is -27.1 % per year a year over ten years, using the same discount rate (10.2 %) and the same formula as our fair value.
How much growth has DoubleU Games Co Ltd (192080) delivered so far?
Over the past 5 years revenue at DoubleU Games Co Ltd grew +1.8 % a year. The price currently implies -27.1 % per year free-cash-flow growth a year. Comparing the two shows how much confidence is in the price: if it demands more than has been delivered, the business has to accelerate for the maths to work.
How fast is the sector of DoubleU Games Co Ltd (192080) growing?
The median revenue growth in the sector is +1.6 % a year. That is the yardstick for the growth priced into DoubleU Games Co Ltd (-27.1 % per year a year): it shows whether the expectation is within the usual range or beyond it.
What is the free cash flow yield of DoubleU Games Co Ltd (192080)?
The free-cash-flow yield on the price is 20.68 %: that much free cash flow DoubleU Games Co Ltd produces per unit of market value. When it exceeds the discount rate of our models (10.2 %), the business already earns more than its cost of capital demands, and the price needs little additional growth.
What is the intrinsic value of DoubleU Games Co Ltd (192080)?
Intrinsic value and fair value mean the same thing: what the business is worth on its numbers, independent of the share price. For DoubleU Games Co Ltd it is 141,700 KRW per share (as of Sep 24, 2026), against a price of 58,300 KRW. It is the blended result of 24 valuation models (cash flow, earnings, asset, dividend).
Is DoubleU Games Co Ltd stock overvalued or undervalued in 2026?
As of Sep 24, 2026, 192080 trades below its calculated fair value: price 58,300 KRW, fair value 141,700 KRW, a gap of about +143% (undervalued). The calculation is refreshed with each new quarterly report, so the verdict can change during the year.
Is fair value the same as the market price of 192080?
No. The price is what the market pays today (58,300 KRW); the fair value is what the company's own numbers justify (141,700 KRW). For DoubleU Games Co Ltd the two are 83,400 KRW per share apart. That gap is exactly why we show both numbers side by side.
How much is DoubleU Games Co Ltd worth?
The market values DoubleU Games Co Ltd at about 1.1T KRW (market capitalisation, as of Sep 24, 2026). Per share that is 58,300 KRW; our models calculate a fair value of 141,700 KRW per share.
What do the bullish and bearish scenarios say about 192080?
Our models span a range for DoubleU Games Co Ltd: cautious scenario 102,451 KRW, base 141,700 KRW, optimistic 180,949 KRW per share (as of Sep 24, 2026, price 58,300 KRW). The range comes from different growth and margin assumptions, not from analyst opinions.
How solid is the balance sheet of DoubleU Games Co Ltd (192080)?
Balance-sheet figures for DoubleU Games Co Ltd (as of Sep 24, 2026): return on equity 12.4%, debt of 0.02 per unit of equity. They feed the Quality Score of 73/100, which measures business quality independently of the share price.
How far is 192080 from its 52-week high?
DoubleU Games Co Ltd trades at 58,300 KRW, about 22% below its 52-week high of 74,600 KRW and 23% above the low of 47,300 KRW (as of Sep 23, 2026). Distance from the high says nothing about value: that is what the fair value of 141,700 KRW is for.
Which stocks are comparable to DoubleU Games Co Ltd?
From the same area (Communication Services) we also value Konami Group, NetEase, Inc, Take-Two Interactive Software, Inc, Roblox Corporation, among others. Each of them has its own fair-value calculation on this site using the same models, so the comparison is like for like.
Is DoubleU Games Co Ltd stock attractive at the current price?
The data as of Sep 24, 2026: price 58,300 KRW, calculated fair value 141,700 KRW (+143%), Quality Score 73/100, from 24 models. Whether that fits your horizon and risk tolerance is your call. We provide the calculation, not investment advice.
How is the fair value of 192080 calculated?
We run DoubleU Games Co Ltd through 24 models from four families: discounted cash flow, earnings models, asset and balance-sheet models, and dividend models. Every model gets the same audited fundamentals; the result is the weighted average of 141,700 KRW, with the spread shown as a cautious and an optimistic scenario.
Is it still worth investing in stocks now?
The global stock market currently sits 14.1 % above its aggregate fair value. DoubleU Games Co Ltd currently trades 143 % below its own fair value, and the market average says nothing about that. An expensive market is no reason to stay out and no reason to buy everything at once: keep a broad savings plan running, buy single stocks only with money you can do without, and hold part of your money liquid while the market is high. The full picture including sectors is on is it worth investing now.
What is the share price of DoubleU Games Co Ltd (192080)?
The closing price on Sep 23, 2026 was 58,300 KRW. Our model-based fair value is 141,700 KRW, about +143% upside (undervalued). We carry closing prices from our data provider, not a live tick.
What should I pay attention to with DoubleU Games Co Ltd right now?
The rarer combination: high quality (73/100) AND below fair value. That earns a closer look rather than a quick verdict. The price is below even our cautious bear case (102,451 KRW). The market is more pessimistic than our downside scenario.

Key figures of DoubleU Games Co Ltd

How large is the market capitalisation of DoubleU Games Co Ltd (192080)?
The market capitalisation of DoubleU Games Co Ltd is 1.1T KRW (≈ $799M). The stock-market value of the whole company: share price times number of shares. It is what the market asks for the entire business today.
What is the P/S ratio of DoubleU Games Co Ltd (192080)?
The price-to-sales ratio of DoubleU Games Co Ltd is 1.53 (last twelve months). Price to sales: market value relative to yearly revenue. Useful when profit is thin or distorted.
What is the dividend yield of DoubleU Games Co Ltd (192080)?
The dividend yield of DoubleU Games Co Ltd is 2.1%. Yearly dividend relative to the share price. 3% pays 3 per 100 invested. Below: how much of profit is used for it.
What is the net margin of DoubleU Games Co Ltd (192080)?
The net margin of DoubleU Games Co Ltd is 18.2% (fiscal year 2025). How much of every unit of revenue ends up as profit. 10% means 10 cents of profit per dollar of sales.
What is the return on equity of DoubleU Games Co Ltd (192080)?
The return on equity (ROE) of DoubleU Games Co Ltd is 12.4% (last twelve months). Profit relative to shareholders' equity, how efficiently the company works with its owners' money.
What is the EBIT return on assets of DoubleU Games Co Ltd (192080)?
On an EBIT basis the return on assets of DoubleU Games Co Ltd is 14.6% (avg 5y). Operating profit (EBIT) relative to everything the company owns, as a multi-year average. It describes the business model rather than one good or bad year.
What is the operating margin of DoubleU Games Co Ltd (192080)?
The operating margin of DoubleU Games Co Ltd is 33.4% (last twelve months). Profit from the core business (before interest and taxes) relative to revenue.
How fast is revenue growing at DoubleU Games Co Ltd (192080)?
Revenue at DoubleU Games Co Ltd is growing +26.6% versus a year earlier (3y avg +5.3%). How much revenue grew versus a year earlier (YoY). The 3-year average next to it puts the single year in context.
How fast are earnings growing at DoubleU Games Co Ltd (192080)?
Earnings per share at DoubleU Games Co Ltd are growing +69.8% versus a year earlier. How much earnings per share grew versus a year earlier.
How much net debt does DoubleU Games Co Ltd (192080) carry?
The net debt of DoubleU Games Co Ltd is 295B KRW (fiscal year 2019, ≈ 1.2 yrs of FCF). Debt minus cash on hand. The note shows how many years of free cash flow could in theory pay it off.
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