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DoubleU Games Co Ltd (192080) fair value: what the stock is really worth

As of Nov 9, 2026: fair value (intrinsic value) of DoubleU Games Co Ltd stock KRW 123,799, price KRW 54,500, upside +127.2%, quality 73 out of 100. Rating: strongly undervalued. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.

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Communication Services KR · ISIN KR7192080000

DG DoubleU Games Co Ltd logo Broad data Nov 6, 2026

DoubleU Games Co Ltd

192080 · KO
Meets all rules

The stock costs 56% less than our calculation considers fair.

Fair value 123,799 KRW · Strongly undervalued
Quality 73/100
Highly profitable · 22.4% net margin (TTM)
Low debt
Generates free cash flow
2.2% dividend yield · Well covered
Ranks above peers (12/14)
Broad data
Last quarter vs. a year ago: revenue +23%, profit +120%.
Wide moat 73/100 · thin data
Weak Growth (revenue 5y +1.8 %/yr in KRW)
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What runs behind every stock

69 individual criteria per stock, every one traceable See the method →

Price vs Fair Value

74,600 KRW 28,172 KRW Fair Value 123,799 KRW Jun 2021 Nov 2026

White line = price, green steps = our fair value per fiscal year. As of Nov 6, 2026.

How to read this chart

60‑month range 28,172 KRW – 74,600 KRW · fair‑value band 86,660 KRW – 160,939 KRW · the 54,500 KRW price screens below the 123,799 KRW fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). As of Nov 6, 2026.

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Company profile

DoubleUGames Co., Ltd. develops and services mobile games worldwide. It offers DoubleDown Casino; DoubleU Casino, a social casino game; Take5 Slots, a multiplayer slot room game; DoubleU Bingo; and Undead World. The company was founded in 2012 and is based in Seoul, South Korea.

Stock analysis

DoubleU Games Co Ltd (192080) currently trades at 54,500 KRW, while our model-based Fair Value estimate is 123,799 KRW, implying the stock looks roughly 56% undervalued today.

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Valuation

Bull case: the DCF Models group reads highest at a median of 163,489 KRW per share, and 23 of the 26 models we run sit above the 54,500 KRW price.

Bear case: the Dividend Discount group reads lowest at 13,308 KRW, and 3 of the 26 models stay below the price. Data coverage for this calculation is high.

Scenario range: 86,660 KRW (bear) to 160,939 KRW (bull), the price of 54,500 KRW sits below it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.

Quality & growth

The Quality Score stands at 73/100 (solid quality), in the Communication Services sector.

Weak Growth: Growth has flattened: the last year, three and five years all grew more slowly than the long-term average.

DoubleU Games Co Ltd reported revenue of 720B KRW in FY2025 versus 624B KRW in FY2021, a compound +3.6%/yr. Reported net income was 131B KRW in FY2025, compounding +1.1%/yr from FY2021.

Key figures

Market cap 1.1T KRW (≈ $789M) Small · P/E ratio 5.7 · P/S ratio 1.84 · EPS (TTM) 9,222 KRW · Dividend yield 2.2% · Net margin 22.4% · Return on equity 14.1% · Return on assets (EBIT) 14.6% (5-year average).

Competitive moat

Our AI-assisted moat analysis scores the competitive advantage at 73 out of 100 (low confidence).

What moves the price

The share trades about 27% below its 52-week high and 15% above its 52-week low, currently below its 200-day average.

For context, the median of 10 Communication Services peers we cover trades at 50% fair-value upside, at 127%, 192080 screens cheaper than that median.

Fair Value models

Bear 86,660 KRW Fair Value 123,799 KRW Bull 160,939 KRW
Price 54,500 KRW · Upside +127.2%
Model ⓘEach model values the company its own way (discounted cash flow, earnings, assets, dividends). The fair value above starts from their evidence-weighted blend, not from a single model. In cyclical trough or peak years, after dilution or a stock split it is adjusted afterwards, so it can sit above or below the models. Based on fiscal year 2025 figures (about 10 months old). Earnings retained since then (6,879 KRW per share) are deliberately not added. Bear ⓘBear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull ⓘBull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. If a model's bull case is above four times its base value, the table shows that limit with a > sign (like the overall Bull above): beyond it no assumption holds. Coverage ⓘCoverage = how well-backed THIS model's estimate is for this stock (0–100): how complete and reliable its input data are, and how well the model fits the company. The final Fair Value is an evidence-weighted blend, so better-evidenced models count more. Green ≥70, amber 50–69, grey below 50.
Best data coverage
FCF DCF 119,514 KRW 184,841 KRW 286,171 KRW 78
Growth DCF 118,764 KRW 178,165 KRW 266,219 KRW 77
Residual Income 53,247 KRW 59,245 KRW 77,588 KRW 76
All 26 models by family
DCF Models
FCF DCF 119,514 KRW 184,841 KRW 286,171 KRW 78
Owner Earnings 107,450 KRW 164,807 KRW 253,775 KRW 75
5Y Revenue Exit 91,455 KRW 133,462 KRW 188,305 KRW 72
5Y EBITDA Exit 105,700 KRW 162,171 KRW 230,945 KRW 74
5Y P/E Exit 120,958 KRW 192,924 KRW 273,323 KRW 70
10Y Revenue Exit 99,160 KRW 140,633 KRW 199,988 KRW 66
10Y EBITDA Exit 109,735 KRW 160,318 KRW 233,080 KRW 67
10Y P/E Exit 119,240 KRW 181,403 KRW 265,969 KRW 63
Earnings-Based
Graham-Dodd 45,873 KRW 196,697 KRW 268,747 KRW 64
Lynch FV 50,339 KRW 71,913 KRW 93,487 KRW 61
PEG = 1.0 50,339 KRW 71,913 KRW 93,487 KRW 57
EPV 81,818 KRW 90,830 KRW 98,472 KRW 73
Dividend Discount
Gordon GGM 7,436 KRW 14,090 KRW 20,297 KRW 67
DDM Multi-Stage 7,436 KRW 12,525 KRW 14,967 KRW 67
Multiples
P/E Multiple 111,310 KRW 148,413 KRW 185,517 KRW 63
P/S Multiple 70,898 KRW 94,531 KRW 118,164 KRW 57
P/B Multiple 42,229 KRW 56,305 KRW 70,381 KRW 55
EV/EBIT 93,445 KRW 128,281 KRW 163,117 KRW 65
EV/EBITDA 74,107 KRW 102,498 KRW 130,889 KRW 66
EV/Revenue 45,654 KRW 69,962 KRW 94,270 KRW 52
Asset-Based
NCAV (Graham) 17,761 KRW 26,910 KRW 33,638 KRW 54
Growth DCF
Growth DCF 118,764 KRW 178,165 KRW 266,219 KRW 77
Rev-Margin DCF 91,455 KRW 133,500 KRW 186,657 KRW 72
Economic Profit
Residual Income 53,247 KRW 59,245 KRW 77,588 KRW 76
ROIC Compounder 87,726 KRW 107,379 KRW 131,968 KRW 71
Growth Earnings
Growth-Adj P/E 86,660 KRW 123,799 KRW 160,939 KRW 67

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Quality Score breakdown

Overall quality 73/100

It rates the business: profits, how they develop, real cash, balance sheet, investing and share count.

Profitability 53
How much profit the company makes from its sales and capital
Quality Growth 34
Are margins and returns getting better?
Cashflow 97
Do the profits arrive as real cash?
Financial strength 99
Debt, balance sheet and risk of trouble
Investment 47
Does it invest with discipline instead of growing at any price?
Low Volatility 78
How calm the share price moves, does not count
Price momentum 40
Price momentum of the last 3 to 12 months, does not count
Near the 52-week high 36
Distance to the 52-week high, does not count
New shares 91
Buys back shares or issues new ones?

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Revenue & earnings trend

Growth Quality ⓘGrowth is valuable only when reinvestment earns attractive returns (Aswath Damodaran): sustainable growth depends on return on capital, reinvestment and efficiency. Basis: total company revenue over the periods shown on the cards (3Y/5Y/all years), not per share, so a merger can show up as a growth jump; per-share earnings growth is in the value-creation card. 40/100
Growth has flattened: the last year, three and five years all grew more slowly than the long-term average.
Revenue growth 1 year
+13.6%
Revenue growth 3 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+5.3%
Revenue growth 5 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+1.8%
Start year 2020 (pandemic). Over 10 years: +19.4% a year
Revenue growth 10 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+19.4%
What shareholders gained per year (last 5 years), in KRW ⓘWhat the business itself delivers per year: earnings growth per share plus the dividend yield. This is what you get IF the market keeps valuing the stock the same way: it contains no assumption about the market changing its mind. Computed per share, so buybacks count and a merger does not pass as growth. For a company that pays no dividend it is pure earnings growth per share. Period: earnings growth per share as CAGR over the last 5 reported fiscal years (annual statements), plus the current dividend yield. The start value is the median of the three years around the start, so a single crisis year (a pandemic or a write-down) does not distort the rate. Measured in KRW: this currency has depreciated against the euro and dollar over the long run, so part of the nominal rate is currency erosion that never reaches a EUR/USD investor.
+2.5%
Earnings growth per share plus dividend.
Earnings per share, growth per year+0.3%
Dividend (yield on the price)2.2%
Profit margin 2020 to 2025 ⓘOperating margin then vs now, from reported annual statements. A falling margin after a boom year is the classic peak-earnings signal: the growth rate then leans on an inflated base.30% → 32%

Growth Forecast

Little optimism in the price
The price assumes less growth than the company has delivered so far and less than analysts expect.
What the price assumes ⓘThis turns our valuation around: instead of asking what the share is worth, it asks what growth the current price requires. It uses the cash the company keeps after all spending (free cash flow), the same discount rate as our models, five years of growth, then slowing evenly to 2 % a year by year ten. Compared with the analysts' sales forecasts extended to the same five years (at least three analysts, for context only, it does not enter the Fair Value): within 3 percentage points counts as "in line" (amber), below that little optimism (green), above that a lot of optimism (red).
−29.7%
The company could shrink this much every year for the next five years and today's price would still be justified.
What forecasts expect ⓘAnalysts publish sales forecasts for the next two fiscal years. For the years after that, growth slows evenly to 2 % a year by year ten (2 % is the long-run rate our models use). Projected years are marked as such.
+7.4%
Yearly sales growth analysts expect, extended to five years.
After inflation (South Korea: IMF forecast 2.1% a year to 2030, 2.1% from 2016 to 2025) that is about −31.1% a year for the price and +5.2% for the forecasts.
Forecast 2026 (sales)+16.3%
Forecast 2027 (sales)+6.0%
Projected 2028 (sales)+5.5%
Projected 2029 (sales)+5.0%
Projected 2030 (sales)+4.5%

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Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 164 stocks

Beats the industry median on 12/14 measures
Overall it ranks above its industry peers.
Valuation
Quality Score 73 · Top 25%
Fair Value upside +125.1% · Top 25%
Profitability
Return on equity (12 months) 14.1% · Above median
Return on assets 9.7% · Above median
Net margin (12 months) 30.7% · Top 25%
Operating margin (12 months) 33.3% · Top 25%
Growth and dividend
Revenue growth (quarter YoY) 22.5% · Above median
Dividend yield (12 months) 2.2% · Below median
Balance sheet
Debt / equity 0.02× · Above median

Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper

P/E (12 months) 5.7× · Cheapest 25%
P/B 0.91× · Cheaper than median
P/S (12 months) 1.84× · Cheaper than median
Price / free cash flow (fiscal year) 6.3× · Cheapest 25%
EV/EBITDA 2.5× · Cheapest 25%

Strength profile in five axes (Snowflake)

VALUEFUTUREPASTHEALTHDIVIDEND
This stock
VALUEFUTUREPASTHEALTHDIVIDEND
Sector peers
VALUE (fair-value potential)100 · sector 52
FUTURE (revenue growth)100 · sector 12
PAST (return on equity)57 · sector 9
HEALTH (low debt)99 · sector 100
DIVIDEND (yield)44 · sector 59

Context: sector, industry, market

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.

Stock Price Fair Value vs Fair Value Compare
37 Interactive Entertainment Network Technology Group 002555 ¥16.32 ¥38.45 +136% vs 192080
Zhejiang Century Huatong Group 002602 ¥12.85 ¥27.63 +115% vs 192080
NetEase, Inc NTES $129.45 $255.42 +97% vs 192080
KRAFTON, Inc 259960 220,500 KRW 410,472 KRW +86% vs 192080
Giant Network Group 002558 ¥21.29 ¥31.97 +50% vs 192080
International Games System Co 3293 736.00 TWD 1,094 TWD +49% vs 192080
Kingnet Network Co 002517 ¥17.18 ¥21.73 +26% vs 192080
Roblox Corporation RBLX $49.30 $44.31 −10% vs 192080
Take-Two Interactive Software, Inc TTWO $214.87 $75.06 −65% vs 192080
CD Projekt S.A CDR 266.90 PLN 67.47 PLN −75% vs 192080

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DoubleU Games Co Ltd: fair value per Fair Value Calculator

Cite: Fair Value Calculator (2026). "DoubleU Games Co Ltd Fair Value". https://www.fairvalue-calculator.com/stock/192080

Frequently asked questions

Is DoubleU Games Co Ltd (192080) overvalued or undervalued?
As of Nov 6, 2026, our model estimates a fair value of 123,799 KRW versus a price of 54,500 KRW, about +127% upside (undervalued).
What is the fair value of 192080?
Our model-based fair value for DoubleU Games Co Ltd is 123,799 KRW (as of Nov 6, 2026), built from audited fundamentals. The current price: 54,500 KRW.
What is the quality score of 192080?
DoubleU Games Co Ltd has a Quality Score of 73/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the price target for DoubleU Games Co Ltd (192080)?
Our model-based price target is the fair value of 123,799 KRW (as of Nov 6, 2026) from 26 valuation models. Cautious scenario 86,660 KRW, optimistic scenario 160,939 KRW. It is a calculation from audited fundamentals, not an analyst target.
What is the DoubleU Games Co Ltd stock forecast for 2026?
Our models put fair value at 123,799 KRW, about +127% upside versus a price of 54,500 KRW (undervalued). Cautious scenario 86,660 KRW, optimistic scenario 160,939 KRW. The calculation is refreshed regularly with new filings.
What is the revenue of DoubleU Games Co Ltd (192080)?
DoubleU Games Co Ltd reported trailing-twelve-month revenue of about 802B KRW (latest available figure, as of Nov 6, 2026).
Does DoubleU Games Co Ltd pay a dividend?
DoubleU Games Co Ltd currently shows a dividend yield of 2.20% relative to its recent price (as of Nov 6, 2026).
How much is the dividend of DoubleU Games Co Ltd (192080) and when is the ex-dividend date?
DoubleU Games Co Ltd pays a dividend of 1,200 KRW per share a year, a dividend yield of 2.2%. The last ex-dividend date was Feb 26, 2026. The payout ratio is 13.0% of earnings. Free cash flow covers the dividend 10.11 times. Our assessment: Well covered. A low payout and the dividend is fully funded by free cash flow, a comfortable, sustainable dividend.
What growth is priced into DoubleU Games Co Ltd (192080)?
For today's price to be fair in a discounted-cash-flow model, DoubleU Games Co Ltd would have to grow free cash flow by -29.7 % per year for five years (discount rate 10.2 %, then slowing evenly to 2 % perpetual growth by year ten). Over the last 5 years revenue grew +1.8 % per year. As of Nov 6, 2026.
What discount rate (WACC) does the fair value of 192080 use?
Our models discount DoubleU Games Co Ltd at 10.2 %: a base by market capitalisation (small), damped by beta 0.46, country premium for South Korea. The same rate applies in all 26 models.
What is a reverse DCF?
A reverse DCF turns the usual calculation around. Instead of deriving a value from assumptions, it takes today's price as given and asks: what free-cash-flow growth would a company have to deliver for exactly this price to be fair? The result is not a forecast but the expectation already priced in. For DoubleU Games Co Ltd that is -29.7 % per year for five years, then slowing evenly to 2 % by year ten, using the same discount rate (10.2 %) and the same formula as our fair value.
How much growth has DoubleU Games Co Ltd (192080) delivered so far?
Over the past 5 years revenue at DoubleU Games Co Ltd grew +1.8 % a year. The price currently implies free-cash-flow growth of -29.7 % per year. Comparing the two shows how much confidence is in the price: if it demands more than has been delivered, the business has to accelerate for the maths to work.
How fast is the sector of DoubleU Games Co Ltd (192080) growing?
The median revenue growth in the sector is +3.8 % a year. That is the yardstick for the growth priced into DoubleU Games Co Ltd (-29.7 % per year): it shows whether the expectation is within the usual range or beyond it.
What is the free cash flow yield of DoubleU Games Co Ltd (192080)?
The free-cash-flow yield on the price is 22.12 %: that much free cash flow DoubleU Games Co Ltd produces per unit of market value. When it exceeds the discount rate of our models (10.2 %), the business already earns more than its cost of capital demands, and the price needs little additional growth.
What is the intrinsic value of DoubleU Games Co Ltd (192080)?
Intrinsic value and fair value mean the same thing: what the business is worth on its numbers, independent of the share price. For DoubleU Games Co Ltd it is 123,799 KRW per share (as of Nov 6, 2026), against a price of 54,500 KRW. It is the blended result of 26 valuation models in 8 families (DCF Models, Earnings-Based, Dividend Discount, Multiples, Asset-Based, Growth DCF, Economic Profit, Growth Earnings).
Is DoubleU Games Co Ltd stock overvalued or undervalued in 2026?
As of Nov 6, 2026, 192080 trades below its calculated fair value: price 54,500 KRW, fair value 123,799 KRW, a gap of about +127% (undervalued). The calculation is refreshed with each new quarterly report, so the verdict can change during the year.
Is fair value the same as the market price of 192080?
No. The price is what the market pays today (54,500 KRW); the fair value is what the company's own numbers justify (123,799 KRW). For DoubleU Games Co Ltd the two are 69,299 KRW per share apart. That gap is exactly why we show both numbers side by side.
How much is DoubleU Games Co Ltd worth?
The market values DoubleU Games Co Ltd at about 1.1T KRW (market capitalisation, as of Nov 6, 2026). Per share that is 54,500 KRW; our models calculate a fair value of 123,799 KRW per share.
What do the bullish and bearish scenarios say about 192080?
Our models span a range for DoubleU Games Co Ltd: cautious scenario 86,660 KRW, base 123,799 KRW, optimistic 160,939 KRW per share (as of Nov 6, 2026, price 54,500 KRW). The range comes from different growth and margin assumptions, not from analyst opinions.
What is the P/E ratio of 192080?
DoubleU Games Co Ltd trades at a price-to-earnings ratio of 5.7 (as of Nov 6, 2026). A P/E on its own says little: it compares the price with ONE year of profit, while our fair value of 123,799 KRW is built from several models across several years. Other multiples: P/B 0.9, P/S 1.8, EV/EBITDA 2.5.
How solid is the balance sheet of DoubleU Games Co Ltd (192080)?
Balance-sheet figures for DoubleU Games Co Ltd (as of Nov 6, 2026): return on equity 14.1%, debt of 0.02 per unit of equity. They feed the Quality Score of 73/100, which measures business quality independently of the share price.
How far is 192080 from its 52-week high?
DoubleU Games Co Ltd trades at 54,500 KRW, about 27% below its 52-week high of 74,600 KRW and 15% above the low of 47,300 KRW (as of Nov 9, 2026). Distance from the high says nothing about value: that is what the fair value of 123,799 KRW is for.
Which stocks are comparable to DoubleU Games Co Ltd?
From the same area (Communication Services) we also value NetEase, Inc, Take-Two Interactive Software, Inc, Roblox Corporation, Zhejiang Century Huatong Group, among others. Each of them has its own fair-value calculation on this site using the same models, so the comparison is like for like.
Is DoubleU Games Co Ltd stock attractive at the current price?
The data as of Nov 6, 2026: price 54,500 KRW, calculated fair value 123,799 KRW (+127%), Quality Score 73/100, from 26 models. Whether that fits your horizon and risk tolerance is your call. We provide the calculation, not investment advice.
How is the fair value of 192080 calculated?
We run DoubleU Games Co Ltd through 26 models from 8 families: DCF Models, Earnings-Based, Dividend Discount, Multiples, Asset-Based, Growth DCF, Economic Profit, Growth Earnings. Every model gets the same audited fundamentals; the fair value of 123,799 KRW builds on their evidence-weighted average, with the spread shown as a cautious and an optimistic scenario.
Is it still worth investing in stocks now?
The global stock market currently sits 13.3% above its aggregate fair value. DoubleU Games Co Ltd currently trades 56% below its own fair value, and the market average says nothing about that. An expensive market is no reason to stay out and no reason to buy everything at once: keep a broad savings plan running, buy single stocks only with money you can do without, and hold part of your money liquid while the market is high. The full picture including sectors is on is it worth investing now.
What is the share price of DoubleU Games Co Ltd (192080)?
The closing price on Nov 9, 2026 was 54,500 KRW. Our model-based fair value is 123,799 KRW, about +127% upside (undervalued). We carry closing prices from our data provider, not a live tick.
What should I pay attention to with DoubleU Games Co Ltd right now?
The price is below even our cautious bear case (86,660 KRW). The market is more pessimistic than our downside scenario. Solid quality (73/100) at a price below fair value, the discount is the argument here, not the business quality. A fairly wide model range (86,660 KRW to 160,939 KRW) leaves room in how you read the outcome.

Key figures of DoubleU Games Co Ltd

How large is the market capitalisation of DoubleU Games Co Ltd (192080)?
The market capitalisation of DoubleU Games Co Ltd is 1.1T KRW (≈ $789M). The stock-market value of the whole company: share price times number of shares. It is what the market asks for the entire business today.
What is the P/S ratio of DoubleU Games Co Ltd (192080)?
The price-to-sales ratio of DoubleU Games Co Ltd is 1.84 (last twelve months). Price to sales: market value relative to yearly revenue. Useful when profit is thin or distorted.
What are the earnings per share of DoubleU Games Co Ltd (192080)?
Earnings per share at DoubleU Games Co Ltd are 9,222 KRW (price ÷ EPS = P/E 5.7). Earnings per share over the last twelve months: total profit spread across every single share.
What is the dividend yield of DoubleU Games Co Ltd (192080)?
The dividend yield of DoubleU Games Co Ltd is 2.2% (payout 13.0%). Yearly dividend relative to the share price. 3% pays 3 per 100 invested. Below: how much of profit is used for it.
What is the net margin of DoubleU Games Co Ltd (192080)?
The net margin of DoubleU Games Co Ltd is 22.4% (last twelve months). How much of every unit of revenue ends up as profit. 10% means 10 cents of profit per dollar of sales.
What is the return on equity of DoubleU Games Co Ltd (192080)?
The return on equity (ROE) of DoubleU Games Co Ltd is 14.1% (last twelve months). Profit relative to shareholders' equity, how efficiently the company works with its owners' money.
What is the EBIT return on assets of DoubleU Games Co Ltd (192080)?
On an EBIT basis the return on assets of DoubleU Games Co Ltd is 14.6% (avg 5y). Operating profit (EBIT) relative to everything the company owns, as a multi-year average. It describes the business model rather than one good or bad year.
What is the operating margin of DoubleU Games Co Ltd (192080)?
The operating margin of DoubleU Games Co Ltd is 33.3% (last twelve months). Profit from the core business (before interest and taxes) relative to revenue.
How fast is revenue growing at DoubleU Games Co Ltd (192080)?
Revenue at DoubleU Games Co Ltd is growing +22.5% versus a year earlier (3y avg +5.3%). How much revenue grew versus a year earlier (YoY). The 3-year average next to it puts the single year in context.
How fast are earnings growing at DoubleU Games Co Ltd (192080)?
Earnings per share at DoubleU Games Co Ltd are growing +120% versus a year earlier. How much earnings per share grew versus a year earlier.
How much net debt does DoubleU Games Co Ltd (192080) carry?
The net debt of DoubleU Games Co Ltd is 295B KRW (fiscal year 2019, ≈ 1.2 yrs of FCF). Debt minus cash on hand. The note shows how many years of free cash flow could in theory pay it off.
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