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Linekong Interactive Group (8267) Fair Value & Analysis

Communication Services · HK · Market cap HK$76.1M

LI Linekong Interactive Group 8267 · HK
PriceHK$0.1900
Fair ValueHK$0.0200
Upside-89.5%
Quality30/100
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Weak Growth
Loss-making · -24.9% net margin
Low debt · negative free cash flow
Trails peers (2/9)
Narrow moat 0/100
Evidence: Low Range HK$0.0100 – HK$0.0200 Share as image

Fair value as of: Aug 6, 2026

From 1 valuation models · updated today

Share price −8.2% over the past month.

Below-average quality, and screening another 89% overvalued on our models.

What matters now

  • The price sits above even our optimistic bull case (HK$0.0200). The favourable scenario is already priced in.
  • Weak quality (30/100) and above fair value at the same time, the margin of safety is missing on both counts.
  • The large gap to fair value rests on thin data (low evidence): fewer applicable models and a shorter history. Read it with extra caution.
  • A fairly wide model range (HK$0.0100 to HK$0.0200) leaves room in how you read the outcome.
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Price vs Fair Value (5 years)

HK$1.02 HK$0.1310 Fair Value HK$0.0200 Apr 2020 Aug 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Aug 6, 2026.

How to read this chart

60‑month range HK$0.1310 – HK$1.02 · fair‑value band HK$0.0100 – HK$0.0200 · the HK$0.1900 price screens above the HK$0.0200 fair value. Dashed = 300-day average. As of Aug 6, 2026.

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Analysis

Linekong Interactive Group (8267) currently trades at HK$0.1900, while our model-based Fair Value estimate is HK$0.0200, implying the stock looks roughly 89.5% overvalued today. We read business quality at 30/100 (below-average quality), in the Communication Services sector. Bear case: priced above our estimate, the market already discounts strong expectations. Bull case: above-average quality can justify a premium, the entry price still matters most (evidence: low).

Over the trailing twelve months, Linekong Interactive Group generated revenue of HK$41.4M at a net margin of -24.9%. Revenue declined 85.3% year over year. It earns a return on equity of -5.5%. The balance sheet holds a net cash position of HK$62.6M. Fundamentals as of Aug 6, 2026

Our scenario range runs from HK$0.0100 (bear case) to HK$0.0200 (bull case); at HK$0.1900, the current price sits above that range. The share trades about 79% below its 52-week high, currently below its 200-day average. For context, the median of 10 Communication Services peers we cover trades at -19% fair-value upside, at -89%, 8267 screens richer than that median.

Fair Value models

Each model estimates fair value its own way; the Fair Value above is the evidence-weighted blend. Evidence (0–100) measures how completely this model’s inputs are available: well-fed models carry more weight in the blend. The spread across models is intentional, each one stresses a different value driver; dividend models, for instance, come out structurally low when payout is small.

Model BearBaseBull Evidence
Highest evidence
NCAV (Graham) HK$0.0150 HK$0.0200 HK$0.0300 50
All 1 models by family
Asset-Based
NCAV (Graham) HK$0.0150 HK$0.0200 HK$0.0300 50

Key figures & financial health

Revenue (TTM) HK$41.4M
Revenue growth (YoY) -85.3%
Net margin -24.9%
Return on equity -5.5%
Free cash flow −HK$113M FY2025
Operating margin -180%
More key figures
EPS (TTM) HK$0.0300
EPS growth (YoY) -64.3%
Net cash HK$62.6M FY2025

Figures from reported company fundamentals · as of Aug 6, 2026. TTM = trailing twelve months.

Quality Score breakdown

Overall quality 30/100

Of which business quality 41 · Market factors (momentum, volatility) 17

Profitability 3
Margins and returns on capital today
Quality Growth 40
Are margins and returns improving?
Cashflow 24
Earnings quality: real cash, not paper profit
Fin. Strength 68
Balance sheet, leverage, solvency risk
Investment 67
Disciplined investing over empire-building
Low Volatility 50
Calm price path (market factor)
Momentum 4
Price trend over the last 3–12 months (market factor)
52W Momentum 0
Distance to the 52-week high (market factor)
Net Issuance 67
Buybacks instead of dilution

Non-valuation factor families (profitability, growth, cashflow, financial strength, momentum …), each academically grounded. Valuation itself sits in the Fair Value and is deliberately excluded here to avoid double-counting.

About the company

Linekong Interactive Group Co., Ltd., an investment holding company, develops and publishes online games in the People's Republic of China, South Korea, and internationally. It operates through two segments: Game Business and Film Business.

Full company description

Linekong Interactive Group Co., Ltd., an investment holding company, develops and publishes online games in the People's Republic of China, South Korea, and internationally. It operates through two segments: Game Business and Film Business. The company publishes its self-developed games and licensed games through its game distribution channels, as well as third-party game distribution channels, third party payment collection channels, and prepaid game card distributors. It also licenses self-developed online drama rights to third-party publishers; and produces online drama rights for specific customers. In addition, the company provides digital content promotion services for online drama platforms; and technology consulting services. Further, it is involved in film and television drama series, and short film production and distribution. The company was formerly known as Linekong Interactive Co., Ltd. and changed its name to Linekong Interactive Group Co., Ltd. in June 2015. Linekong Interactive Group Co., Ltd. was incorporated in 2007 and is headquartered in Beijing, the People's Republic of China.

Company description, as reported by the company or data provider.

Revenue & earnings trend

FY2021 – FY2025 · reported fiscal years

Linekong Interactive Group reported revenue of HK$41.4M in FY2025 versus HK$85.9M in FY2021, a compound −16.7%/yr. Reported net income was −HK$10.3M in FY2025.

Growth Quality 0/100
Revenue growth is weak, negative or inconsistent.
Latest Revenue (FY 2025)
HK$41.4M
Latest YoY
−71.7%
Avg. growth/yr (3Y)
−16.5%
Avg. growth/yr (5Y)
−27.9%
Avg. growth/yr (13Y)
−13.3%
Revenue −16.7%/yr
FY21 HK$85.9M
FY22 HK$71.1M
FY23 HK$136M
FY24 HK$146M
FY25 HK$41.4M
Net income
FY21 −HK$75.3M
FY22 −HK$60.6M
FY23 −HK$17.4M
FY24 −HK$29.0M
FY25 −HK$10.3M

8267 screens 89% overvalued. Compare with NetEase, Inc →

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Cite: Fair Value Calculator (2026). "Linekong Interactive Group Fair Value". https://www.fairvalue-calculator.com/stock/8267

Peer Group

Electronic Gaming & Multimedia · 153 stocks

How this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.

Quality Score 35 · Bottom 25%
Fair Value upside −90% · Bottom 25%
Return on assets -7% · Bottom 25%
Net margin (TTM) -25% · Bottom 25%
Operating margin (TTM) -180% · Bottom 25%
Revenue growth -85% · Bottom 25%

Valuation Multiples vs Electronic Gaming & Multimedia median · lower = cheaper

P/S (TTM) 0.24× · Cheaper than 75% of peers

Snowflake

Five quick dimensions, each 0 to 100: VALUE (fair-value potential), FUTURE (revenue growth), PAST (return on equity), HEALTH (low debt), DIVIDEND (yield). Green = this stock, grey = typical sector peer.

VALUE 0 · sector 12
FUTURE 0 · sector 10
PAST 0 · sector 9
HEALTH 100 · sector 99
DIVIDEND 0 · sector 41

VALUE 0: the price sits above our fair-value range.

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

ESG scores are not available for this stock yet. Values and ESG data are contextual and can differ between providers.

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate (as of Aug 6, 2026).

Stock Price Fair Value vs Fair Value
NetEase, Inc 9999 HK$202.60 HK$192.74 -5%
Electronic Arts Inc EA $207.27 $76.57 -63%
Take-Two Interactive Software, Inc TTWO $237.04 $60.45 -74%
Roblox Corporation RBLX $57.07 $21.20 -63%
Zhejiang Century Huatong Group 002602 ¥14.04 ¥14.68 +5%
KRAFTON, Inc 259960 240,500 KRW 395,557 KRW +64%
Kunlun Tech Co 300418 ¥44.61 ¥6.87 -85%
Giant Network Group 002558 ¥29.98 ¥15.69 -48%
International Games System Co 3293 704.00 TWD 568.16 TWD -19%
37 Interactive Entertainment Network Technology Group 002555 ¥19.02 ¥22.29 +17%

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Frequently asked questions

Is Linekong Interactive Group (8267) overvalued or undervalued?
As of Aug 6, 2026, our model estimates a fair value of HK$0.0200 versus a price of HK$0.1900, about −89% (overvalued).
What is the fair value of 8267?
Our model-based fair value for Linekong Interactive Group is HK$0.0200 (as of Aug 6, 2026), built from audited fundamentals. The current price is HK$0.1900.
What is the quality score of 8267?
Linekong Interactive Group has a Quality Score of 30/100, measuring profitability, growth and balance-sheet strength from non-valuation factors.
What is the revenue of Linekong Interactive Group (8267)?
Linekong Interactive Group reported trailing-twelve-month revenue of about HK$41.4M (latest available figure, as of Aug 6, 2026).
What is the net profit margin of 8267?
The net profit margin of Linekong Interactive Group is about -24.9%, meaning it is currently running at a net loss. Based on the latest reported figures.

How we calculate Fair Value

Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data, nothing guessed.

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