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Gameone Holdings Ltd (8282) Fair Value & Analysis

Communication Services · HK · Market cap HK$29.1M

GH Gameone Holdings Ltd 8282 · HK
PriceHK$0.6050
Fair ValueHK$0.2125
Upside-64.9%
Quality46/100
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Mixed Growth
Thin margins · 0.7% net margin
negative free cash flow
Trails peers (3/10)
Narrow moat 16/100
Evidence: Medium Range HK$0.1615 – HK$0.2635 Share as image

Fair value as of: Aug 13, 2026

From 14 valuation models · updated 3 days ago

Share price +14.2% over the past month.

Below-average quality, and screening another 65% overvalued on our models.

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What matters now

  • The price sits above even our optimistic bull case (HK$0.2635). The favourable scenario is already priced in.
  • Solid but not exceptional quality (46/100) and above fair value, neither a clear bargain nor a standout compounder.
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Price vs Fair Value (5 years)

HK$6.94 HK$0.1200 Fair Value HK$0.2125 Mar 2021 Aug 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Aug 13, 2026.

How to read this chart

60‑month range HK$0.1200 – HK$6.94 · fair‑value band HK$0.1615 – HK$0.2635 · the HK$0.6050 price screens above the HK$0.2125 fair value. Dashed = 300-day average. As of Aug 13, 2026.

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Analysis

Gameone Holdings Ltd (8282) currently trades at HK$0.6050, while our model-based Fair Value estimate is HK$0.2125, implying the stock looks roughly 64.9% overvalued today. The Quality Score stands at 46/100 (below-average quality), in the Communication Services sector. Bear case: priced above our estimate, the market already discounts strong expectations. Bull case: above-average quality can justify a premium, the entry price still matters most (evidence: medium).

Over the trailing twelve months, Gameone Holdings Ltd generated revenue of HK$97.7M at a net margin of 0.7%. Revenue grew 243.2% year over year. It earns a return on equity of 2.0%. The balance sheet holds a net cash position of HK$12.4M. Fundamentals as of Aug 13, 2026

Our scenario range runs from HK$0.1615 (bear case) to HK$0.2635 (bull case); at HK$0.6050, the current price sits above that range. Bear and bull are the same models run on conservative and optimistic assumptions (margins, growth, valuation multiples), so a plausible valuation range, not a price target. The share trades about 31% below its 52-week high and 21% above its 52-week low, currently below its 200-day average. For context, the median of 10 Communication Services peers we cover trades at -25% fair-value upside, at -65%, 8282 screens richer than that median.

Fair Value models

Each model estimates fair value its own way; the Fair Value above is the evidence-weighted blend. Evidence (0–100) measures how completely this model’s inputs are available: well-fed models carry more weight in the blend. The spread across models is intentional, each one stresses a different value driver; dividend models, for instance, come out structurally low when payout is small.

Model Bear Bear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull Bull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. Evidence
Highest evidence
Growth-Adj P/E HK$0.1500 HK$0.2200 HK$0.2800 68
ROIC Compounder HK$0.2900 HK$0.3000 HK$0.3100 67
P/E Multiple HK$0.1900 HK$0.2500 HK$0.3100 63
All 14 models by family
Earnings-Based
Graham-Dodd HK$0.0800 HK$0.3500 HK$0.4800 54
Lynch FV HK$0.0900 HK$0.1300 HK$0.1700 50
PEG = 1.0 HK$0.0900 HK$0.1300 HK$0.1700 46
EPV HK$0.2900 HK$0.3000 HK$0.3100 59
Multiples
P/E Multiple HK$0.1900 HK$0.2500 HK$0.3100 63
P/S Multiple HK$0.1400 HK$0.1900 HK$0.2400 58
P/B Multiple HK$0.1400 HK$0.1900 HK$0.2400 55
EV/EBIT HK$0.3700 HK$0.4200 HK$0.4700 53
EV/EBITDA HK$0.9700 HK$1.23 HK$1.48 54
EV/Revenue HK$0.3300 HK$0.3800 HK$0.4300 43
Asset-Based
NCAV (Graham) HK$0.3100 HK$0.4200 HK$0.6200 50
Economic Profit
Residual Income HK$0.3900 HK$0.3500 HK$0.2400 61
ROIC Compounder HK$0.2900 HK$0.3000 HK$0.3100 67
Growth Earnings
Growth-Adj P/E HK$0.1500 HK$0.2200 HK$0.2800 68

Widest divergence: Asset-Based (HK$0.4200) versus Earnings-Based (HK$0.1300). Highest evidence: Growth-Adj P/E (68).

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Key figures & financial health

Revenue (TTM) HK$97.7M
Revenue growth (YoY) +243%
Net margin 0.7%
Return on equity 2.0%
Free cash flow −HK$5.3M FY2025
P/E ratio 25.5 as of Jul 3, 2026
More key figures
Operating margin -1.0%
EPS (TTM) HK$0.0400
EPS growth (YoY) +261%
Net cash HK$12.4M FY2025

Figures from reported company fundamentals · as of Aug 13, 2026. TTM = trailing twelve months.

Quality Score breakdown

Overall quality 46/100

Of which business quality 50 · Market factors (momentum, volatility) 29

Profitability 42
Margins and returns on capital today
Quality Growth 62
Are margins and returns improving?
Cashflow 34
Earnings quality: real cash, not paper profit
Fin. Strength 82
Balance sheet, leverage, solvency risk
Investment 81
Disciplined investing over empire-building
Low Volatility 28
Calm price path (market factor)
Momentum 30
Price trend over the last 3–12 months (market factor)
52W Momentum 28
Distance to the 52-week high (market factor)
Net Issuance 0
Buybacks instead of dilution

Non-valuation factor families (profitability, growth, cashflow, financial strength, momentum …), each academically grounded. Valuation itself sits in the Fair Value and is deliberately excluded here to avoid double-counting.

About the company

Gameone Holdings Limited, an investment holding company, engages in the development, operation, publishing, and distribution of online and mobile games, and online PC games in Hong Kong and the People's Republic of China. The company operates through the Game Business, Software Service Business, and Trading Agent Services segments.

Full company description

Gameone Holdings Limited, an investment holding company, engages in the development, operation, publishing, and distribution of online and mobile games, and online PC games in Hong Kong and the People's Republic of China. The company operates through the Game Business, Software Service Business, and Trading Agent Services segments. It engages in the provision of internet security technical and big data related analysis services; trading of virtual games items; software and communication equipment development, distribution, and technical consulting; and sale of supplies. The company also acts as an intermediary between buyers and suppliers. It serves third-party game operators and game developers/operators. Gameone Holdings Limited was incorporated in 2010 and is headquartered in Wan Chai, Hong Kong.

Company description, as reported by the company or data provider.

Revenue & earnings trend

FY2021 – FY2025 · reported fiscal years

Gameone Holdings Ltd reported revenue of HK$97.7M in FY2025 versus HK$84.5M in FY2021, a compound +3.7%/yr. Reported net income was HK$646K in FY2025, compounding +3.8%/yr from FY2021.

Growth Quality 50/100
Revenue is growing, but margins or cash flow do not fully confirm the trend.
Latest Revenue (FY 2025)
HK$97.7M
Avg. growth/yr (3Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
+2.3%
Avg. growth/yr (5Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
+13.7%
Avg. growth/yr (12Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
+3.0%
Revenue +3.7%/yr
FY21 HK$84.5M
FY22 HK$91.3M
FY23 HK$109M
FY24 HK$37.3M
FY25 HK$97.7M
Net income +3.8%/yr
FY21 HK$556K
FY22 −HK$11.2M
FY23 −HK$32.5M
FY24 −HK$1.6M
FY25 HK$646K

8282 screens 65% overvalued. Compare with NetEase, Inc →

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Cite: Fair Value Calculator (2026). "Gameone Holdings Ltd Fair Value". https://www.fairvalue-calculator.com/stock/8282

Peer Group

Electronic Gaming & Multimedia · 155 stocks

How this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.

Quality Score 46 · Below median
Fair Value upside −65% · Bottom 25%
Return on equity (TTM) 2% · Below median
Return on assets 1% · Below median
Net margin (TTM) 1% · Below median
Operating margin (TTM) -1% · Below median
Revenue growth 243% · Top 25%

Valuation Multiples vs Electronic Gaming & Multimedia median · lower = cheaper

P/E (TTM) 25.5× · Pricier than median
P/B 0.10× · Cheaper than 75% of peers
P/S (TTM) 0.04× · Cheaper than 75% of peers

Snowflake

Five quick dimensions, each 0 to 100: VALUE (fair-value potential), FUTURE (revenue growth), PAST (return on equity), HEALTH (low debt), DIVIDEND (yield). Green = this stock, grey = typical sector peer.

VALUE 0 · sector 21
FUTURE 100 · sector 7
PAST 8 · sector 9
HEALTH 0 · sector 99
DIVIDEND 0 · sector 54

VALUE 0: the price sits above our fair-value range.

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

ESG scores are not available for this stock yet. Values and ESG data are contextual and can differ between providers.

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate (as of Aug 13, 2026).

Stock Price Fair Value vs Fair Value
NetEase, Inc 9999 HK$192.50 HK$262.75 +36%
Electronic Arts Inc EA $209.70 $76.57 -63%
Take-Two Interactive Software, Inc TTWO $243.00 $60.20 -75%
Roblox Corporation RBLX $36.22 $21.20 -41%
Zhejiang Century Huatong Group 002602 ¥14.29 ¥14.68 +3%
KRAFTON, Inc 259960 234,500 KRW 356,218 KRW +52%
Giant Network Group 002558 ¥28.57 ¥15.50 -46%
International Games System Co 3293 762.00 TWD 568.16 TWD -25%
37 Interactive Entertainment Network Technology Group 002555 ¥19.21 ¥22.29 +16%
Kingnet Network Co 002517 ¥17.36 ¥12.86 -26%

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Frequently asked questions

Is Gameone Holdings Ltd (8282) overvalued or undervalued?
As of Aug 13, 2026, our model estimates a fair value of HK$0.2125 versus a price of HK$0.6050, about −65% (overvalued).
What is the fair value of 8282?
Our model-based fair value for Gameone Holdings Ltd is HK$0.2125 (as of Aug 13, 2026), built from audited fundamentals. The current price is HK$0.6050.
What is the quality score of 8282?
Gameone Holdings Ltd has a Quality Score of 46/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the revenue of Gameone Holdings Ltd (8282)?
Gameone Holdings Ltd reported trailing-twelve-month revenue of about HK$97.7M (latest available figure, as of Aug 13, 2026).
What is the net profit margin of 8282?
The net profit margin of Gameone Holdings Ltd is about 0.7%, meaning it keeps roughly 0.7% of revenue as net income. Based on the latest reported figures.

How we calculate Fair Value

Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data, nothing guessed.

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