Electronic Arts Inc. (EAIN34) fair value: what the stock is really worth
As of Aug 13, 2026: fair value of Electronic Arts Inc. BRL 199, price BRL 533, upside -62.7%, quality 81 out of 100. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.
- Fair value above price? No
- Good quality? Yes
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Electronic Arts Inc.
EAIN34 · SAQuality Too ExpensiveExcellent quality, but the valuation looks stretched.
What runs behind every stock
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Price vs Fair Value
White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Sep 29, 2026.
How to read this chart
60‑month range R$278.38 – R$568.66 · fair‑value band R$151.36 – R$244.63 · the R$532.78 price screens above the R$198.56 fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). Dashed = 300-day average. As of Sep 29, 2026.
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Company profile
Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide.
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Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide. It develops and publishes games and experiences across diverse genres, such as sports, racing, first-person shooter, action, role-playing, and simulation; and live services offerings, including extra content and subscription offerings through its global football and American football franchises, such as EA SPORTS College Football and EA SPORTS Madden NFL, as well as based on its IP comprising The Sims, Apex Legends, and Battlefield. The company markets and sells its games and services through digital distribution and retail channels; and directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.
Stock analysis
Electronic Arts Inc. (EAIN34) currently trades at R$532.78, while our model-based Fair Value estimate is R$198.56, 62.7% below the price, so the stock looks overvalued today.
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Valuation
Bull case: the DCF Models group reads highest at a median of R$263.40 per share, and 0 of the 23 models we run sit above the R$532.78 price.
Bear case: the Asset-Based group reads lowest at R$47.19, and 23 of the 23 models stay below the price. Evidence for this calculation is high.
Scenario range: R$151.36 (bear) to R$244.63 (bull), the price of R$532.78 sits above it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.
Quality & growth
The Quality Score stands at 81/100 (high quality), in the Communication Services sector.
Healthy Growth: Revenue growth appears healthy and is supported by profitability and cash-flow quality.
Electronic Arts Inc. reported revenue of $7.5B in FY2026 versus $7.0B in FY2022, a compound +1.9%/yr. Reported net income was $887M in FY2026, compounding +3.0%/yr from FY2022.
Key figures
Market cap R$265B (≈ $50.7B) · P/E ratio 58.7 · P/S ratio 6.91 · EPS (TTM) R$9.08 · Dividend yield 0.1% · Net margin 11.8% · Return on equity 13.5% · Return on assets (EBIT) 10.1%.
Competitive moat
Our AI-assisted moat analysis scores the competitive advantage at 58 out of 100 (medium confidence).
What moves the price
The share trades about 6% below its 52-week high and 20% above its 52-week low, currently above its 200-day average.
For context, the median of 10 Communication Services peers we cover trades at 44% fair-value upside, at −63%, EAIN34 screens richer than that median.
Fair Value models
All 23 models by family
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Set up alert →Quality Score breakdown
Of which business quality 79 · Market factors (momentum, volatility) 65
Revenue & earnings trend
Growth Forecast
EAIN34 screens overvalued: fair value 63% below the price. Compare with NetEase, Inc →
Compare Electronic Arts Inc. with another stock
Price, fair value, quality and upside side by side.
Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 138 stocks
Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper
Strength profile in five axes (Snowflake)
VALUE 0: the price sits above our fair-value range.
Context: sector, industry, market
- Is the Communication Services sector expensive or cheap?
- P/E, EV/EBITDA and margins by industry (reference tables)
- Undervalued stocks: Communication Services
Values & ESG
Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.
Similar stocks
10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.
| Stock | Price | Fair Value | vs Fair Value |
|---|---|---|---|
| NetEase, Inc NTES | $121.82 | $254.16 | +109% |
| Take-Two Interactive Software, Inc TTWO | $203.62 | $75.29 | −63% |
| Roblox Corporation RBLX | $43.00 | $45.24 | +5% |
| Zhejiang Century Huatong Group 002602 | ¥14.23 | ¥27.63 | +94% |
| International Games System Co 3293 | 761.00 TWD | 1,094 TWD | +44% |
| Giant Network Group 002558 | ¥23.62 | ¥31.97 | +35% |
| KRAFTON, Inc 259960 | 198,000 KRW | 410,472 KRW | +107% |
| CD Projekt S.A CDR | 244.60 PLN | 269.06 PLN | +10% |
| 37 Interactive Entertainment Network Technology Group 002555 | ¥17.38 | ¥39.02 | +125% |
| Kingnet Network Co 002517 | ¥16.17 | ¥22.00 | +36% |
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Frequently asked questions
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Key figures of Electronic Arts Inc.
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