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FansUnite Entertainment Inc (FUNFF) fair value: what the stock is really worth

As of Sep 30, 2026: fair value of FansUnite Entertainment Inc $0.00, price $0.00, upside -63.6%, quality 52 out of 100. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.

  1. Fair value above price? No
  2. Good quality? Yes
  3. Add to watchlist

Consumer Cyclical · US

FE FansUnite Entertainment Inc logo Thin data Sep 27, 2026

FansUnite Entertainment Inc

FUNFF · US

Stretched ValuationStrong overvaluation with only moderate quality.

!Fair value $0.0004 · Strongly overvalued (−63.6%)
!Quality 52/100
!Mixed Growth (revenue 5y +391.0 %/yr)
!Loss-making · -70.4% net margin (FY2023)
!negative free cash flow
!Trails peers (3/9)
!Narrow moat 12/100
!Evidence only low, so the estimate is less certain

What runs behind every stock

69 individual criteria per stock, every one traceable See the method →

Price vs Fair Value

$0.8100 $0.0001 Fair Value $0.0004 Jun 2021 Sep 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Sep 27, 2026.

How to read this chart

60‑month range $0.0001 – $0.8100 · fair‑value band $0.0004 – $0.0004 · the $0.0011 price screens above the $0.0004 fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). Dashed = 300-day average. As of Sep 27, 2026.

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Company profile

FansUnite Entertainment Inc. operates as a sports and entertainment company in Canada. It focuses on services related to regulated and lawful online sports betting, casino, and other related products with a data driven deal process. The company was founded in 2018 and is headquartered in Vancouver, Canada.

Stock analysis

FansUnite Entertainment Inc (FUNFF) currently trades at $0.0011, while our model-based Fair Value estimate is $0.0004, 63.6% below the price, so the stock looks overvalued today.

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Valuation

How firm this estimate is: it rests on 2 models at a data quality of 95/100, which puts the evidence level at low.

Scenario range: $0.0004 (bear) to $0.0004 (bull), the price of $0.0011 sits above it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.

Quality & growth

The Quality Score stands at 52/100 (solid quality), in the Consumer Cyclical sector.

Mixed Growth: Revenue is growing, but margins or cash flow do not fully confirm the trend.

FansUnite Entertainment Inc reported revenue of C$23.7M in FY2023 versus C$4.9K in FY2019, a compound +733.3%/yr. Reported net income was −C$2.5M in FY2025.

Key figures

Market cap $503K · P/S ratio 0.02 · EPS (TTM) $−0.0400 · Return on equity −51.2% · Return on assets (EBIT) −32.8% · Revenue (TTM) C$23.7M · Revenue growth (YoY) +14.2% · Free cash flow −C$614K.

Competitive moat

Our AI-assisted moat analysis scores the competitive advantage at 32 out of 100 (medium confidence).

What moves the price

The share trades about 85% below its 52-week high and 450% above its 52-week low, currently below its 200-day average.

For context, the median of 10 Consumer Cyclical peers we cover trades at 33% fair-value upside, at −64%, FUNFF screens richer than that median.

Fair Value models

Bear $0.0004 Fair Value $0.0004 Bull $0.0004
Model ⓘEach model values the company its own way (discounted cash flow, earnings, assets, dividends). The fair value above is their evidence-weighted blend, not the output of a single model. Bear ⓘBear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull ⓘBull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. If a model's bull case is above four times its base value, the table shows that limit with a > sign (like the overall Bull above): beyond it no assumption holds. Evidence ⓘEvidence = how well-backed THIS model's estimate is for this stock (0–100): how complete and reliable its input data are, and how well the model fits the company. The final Fair Value is an evidence-weighted blend, so better-evidenced models count more. Green ≥70, amber 50–69, grey below 50.
Highest evidence
EV/EBITDA $0.0003 $0.0004 $0.0005 64
All 1 models by family
Multiples
EV/EBITDA $0.0003 $0.0004 $0.0005 64

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Quality Score breakdown

Overall quality 52/100

Of which business quality 54 · Market factors (momentum, volatility) 59

Profitability 40
Margins and returns on capital today
Quality Growth 45
Are margins and returns improving?
Cashflow 29
Earnings quality: real cash, not paper profit
Fin. Strength 75
Balance sheet, leverage, solvency risk
Investment 100
Disciplined investing over empire-building
Low Volatility 50
Calm price path (market factor)
Momentum 67
Price trend over the last 3–12 months (market factor)
52W Momentum 56
Distance to the 52-week high (market factor)
Net Issuance 52
Share count: buybacks or dilution?

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Revenue & earnings trend

Growth Quality ⓘGrowth is valuable only when reinvestment earns attractive returns (Aswath Damodaran): sustainable growth depends on return on capital, reinvestment and efficiency. Basis: total company revenue over the periods shown on the cards (3Y/5Y/all years), not per share, so a merger can show up as a growth jump; per-share earnings growth is in the value-creation card. 36/100
Revenue is growing, but margins or cash flow do not fully confirm the trend.
Revenue growth 1 year
+3.0%
Revenue growth 3 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+147.8%
Revenue growth 5 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+391.0%
Revenue growth 6 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+225.0%
Profit margin (trend) ⓘOperating margin then vs now, from reported annual statements. A falling margin after a boom year is the classic peak-earnings signal: the growth rate then leans on an inflated base.
−33,846.5% (2018) → −96.3% (2023)
What shareholders gained per year ⓘWe only publish this rate when it is defensible. Reason: fiscal 2025 is a loss year, no rate is defined from a loss
not computed

FUNFF screens overvalued: fair value 64% below the price. Compare with Evolution AB →

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Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Gambling · 48 stocks

Beats the industry median on 3/8 measures
Overall it trails its industry peers.
Valuation
Quality Score 54 · Below median
Fair Value upside −63.5% · Bottom 25%
Profitability
Return on assets −5.6% · Bottom 25%
Net margin (TTM) −70.4% · Bottom 25%
Operating margin (TTM) 0.0% · Bottom 25%
Growth and dividend
Revenue growth 14.2% · Top 25%

Valuation Multiplesvs Gambling median · lower = cheaper

P/B 0.10× · Cheapest 25%
P/S (TTM) 0.02× · Cheapest 25%

Strength profile in five axes (Snowflake)

VALUEFUTUREPASTHEALTHDIVIDEND
This stock
VALUEFUTUREPASTHEALTHDIVIDEND
Sector peers
VALUE (fair-value potential)0 · sector 51
FUTURE (revenue growth)71 · sector 20
PAST (return on equity)0 · sector 27
HEALTH (low debt)0 · sector 84
DIVIDEND (yield)0 · sector 68

VALUE 0: the price sits above our fair-value range.

Context: sector, industry, market

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

Gambling

Similar stocks

10 more Gambling stocks, each showing price versus our Fair Value estimate.

Stock Price Fair Value vs Fair Value
Evolution AB EVO kr 816.00 kr 2,262 +177%
Flutter Entertainment plc FLUT $83.23 $148.10 +78%
The Lottery Corporation TLC A$4.81 A$2.08 −57%
Lottomatica Group LTMC €26.54 €29.19 +10%
Super Group SGHC $11.72 $12.89 +10%
Light & Wonder, Inc LNWO $77.14 $102.32 +33%
Churchill Downs Incorporated CHDN $76.16 $105.50 +39%
Rush Street Interactive, Inc RSI $19.87 $21.86 +10%
FDJ United FDJU €21.14 €23.25 +10%
Brightstar Lottery PLC BRSL $9.89 $13.37 +35%

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Cite: Fair Value Calculator (2026). "FansUnite Entertainment Inc Fair Value". https://www.fairvalue-calculator.com/stock/FUNFF

Frequently asked questions

Is FansUnite Entertainment Inc (FUNFF) overvalued or undervalued?
As of Sep 27, 2026, our model estimates a fair value of $0.0004 versus a price of $0.0011, about −64% upside (overvalued).
What is the fair value of FUNFF?
Our model-based fair value for FansUnite Entertainment Inc is $0.0004 (as of Sep 27, 2026), built from audited fundamentals. The current price: $0.0011.
What is the quality score of FUNFF?
FansUnite Entertainment Inc has a Quality Score of 52/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the price target for FansUnite Entertainment Inc (FUNFF)?
Our model-based price target is the fair value of $0.0004 (as of Sep 27, 2026) from 1 valuation models. Cautious scenario $0.0004, optimistic scenario $0.0004. It is a calculation from audited fundamentals, not an analyst target.
What is the FansUnite Entertainment Inc stock forecast for 2026?
Our models put fair value at $0.0004, about −64% upside versus a price of $0.0011 (overvalued). Cautious scenario $0.0004, optimistic scenario $0.0004. The calculation is refreshed regularly with new filings.
What is the revenue of FansUnite Entertainment Inc (FUNFF)?
FansUnite Entertainment Inc reported trailing-twelve-month revenue of about C$23.7M (latest available figure, as of Sep 27, 2026).
What is the intrinsic value of FansUnite Entertainment Inc (FUNFF)?
Intrinsic value and fair value mean the same thing: what the business is worth on its numbers, independent of the share price. For FansUnite Entertainment Inc it is $0.0004 per share (as of Sep 27, 2026), against a price of $0.0011. It is the blended result of 1 valuation models (cash flow, earnings, asset, dividend).
Is FansUnite Entertainment Inc stock overvalued or undervalued in 2026?
As of Sep 27, 2026, FUNFF trades above its calculated fair value: price $0.0011, fair value $0.0004, a gap of about −64% (overvalued). The calculation is refreshed with each new quarterly report, so the verdict can change during the year.
Is fair value the same as the market price of FUNFF?
No. The price is what the market pays today ($0.0011); the fair value is what the company's own numbers justify ($0.0004). For FansUnite Entertainment Inc the two are $0.0007 per share apart. That gap is exactly why we show both numbers side by side.
How much is FansUnite Entertainment Inc worth?
The market values FansUnite Entertainment Inc at about $503K (market capitalisation, as of Sep 27, 2026). Per share that is $0.0011; our models calculate a fair value of $0.0004 per share.
What do the bullish and bearish scenarios say about FUNFF?
Our models span a range for FansUnite Entertainment Inc: cautious scenario $0.0004, base $0.0004, optimistic $0.0004 per share (as of Sep 27, 2026, price $0.0011). The range comes from different growth and margin assumptions, not from analyst opinions.
How solid is the balance sheet of FansUnite Entertainment Inc (FUNFF)?
Balance-sheet figures for FansUnite Entertainment Inc (as of Sep 27, 2026): return on equity −51.2%. They feed the Quality Score of 52/100, which measures business quality independently of the share price.
How far is FUNFF from its 52-week high?
FansUnite Entertainment Inc trades at $0.0011, about 85% below its 52-week high of $0.0074 and 450% above the low of $0.0002 (as of Sep 30, 2026). Distance from the high says nothing about value: that is what the fair value of $0.0004 is for.
Which stocks are comparable to FansUnite Entertainment Inc?
From the same area (Consumer Cyclical) we also value Evolution AB, Flutter Entertainment plc, The Lottery Corporation, Lottomatica Group, among others. Each of them has its own fair-value calculation on this site using the same models, so the comparison is like for like.
Is FansUnite Entertainment Inc stock attractive at the current price?
The data as of Sep 27, 2026: price $0.0011, calculated fair value $0.0004 (−64%), Quality Score 52/100, from 1 models. Whether that fits your horizon and risk tolerance is your call. We provide the calculation, not investment advice.
How is the fair value of FUNFF calculated?
We run FansUnite Entertainment Inc through 1 models from four families: discounted cash flow, earnings models, asset and balance-sheet models, and dividend models. Every model gets the same audited fundamentals; the result is the weighted average of $0.0004, with the spread shown as a cautious and an optimistic scenario.
Is it still worth investing in stocks now?
The global stock market currently sits 14.5 % above its aggregate fair value. FansUnite Entertainment Inc itself currently trades above fair value. An expensive market is no reason to stay out and no reason to buy everything at once: keep a broad savings plan running, buy single stocks only with money you can do without, and hold part of your money liquid while the market is high. The full picture including sectors is on is it worth investing now.
What is the share price of FansUnite Entertainment Inc (FUNFF)?
The closing price on Sep 30, 2026 was $0.0011. Our model-based fair value is $0.0004, about −64% upside (overvalued). We carry closing prices from our data provider, not a live tick.
What should I pay attention to with FansUnite Entertainment Inc right now?
The price sits above even our optimistic bull case ($0.0004). The favourable scenario is already priced in. The large gap to fair value rests on thin data (low evidence): fewer applicable models and a shorter history. Read it with extra caution. Solid but not exceptional quality (52/100) and above fair value, neither a clear bargain nor a standout compounder. The models converge in a tight band ($0.0004 to $0.0004), unusually little disagreement for a valuation.

Key figures of FansUnite Entertainment Inc

How large is the market capitalisation of FansUnite Entertainment Inc (FUNFF)?
The market capitalisation of FansUnite Entertainment Inc is $503K. The stock-market value of the whole company: share price times number of shares. It is what the market asks for the entire business today.
What is the P/S ratio of FansUnite Entertainment Inc (FUNFF)?
The price-to-sales ratio of FansUnite Entertainment Inc is 0.02 (last twelve months). Price to sales: market value relative to yearly revenue. Useful when profit is thin or distorted.
What are the earnings per share of FansUnite Entertainment Inc (FUNFF)?
Earnings per share at FansUnite Entertainment Inc are $−0.0400. Earnings per share over the last twelve months: total profit spread across every single share.
What is the return on equity of FansUnite Entertainment Inc (FUNFF)?
The return on equity (ROE) of FansUnite Entertainment Inc is −51.2% (last twelve months). Profit relative to shareholders' equity, how efficiently the company works with its owners' money.
What is the EBIT return on assets of FansUnite Entertainment Inc (FUNFF)?
On an EBIT basis the return on assets of FansUnite Entertainment Inc is −32.8% (avg 5y). Operating profit (EBIT) relative to everything the company owns, as a multi-year average. It describes the business model rather than one good or bad year.
How fast is revenue growing at FansUnite Entertainment Inc (FUNFF)?
Revenue at FansUnite Entertainment Inc is growing +14.2% versus a year earlier (3y avg +148%). How much revenue grew versus a year earlier (YoY). The 3-year average next to it puts the single year in context.
How much free cash flow does FansUnite Entertainment Inc (FUNFF) generate?
The free cash flow of FansUnite Entertainment Inc is −C$614K (fiscal year 2025). The cash truly left after running and investing in the business, this is what pays dividends and buybacks.
How much net cash does FansUnite Entertainment Inc (FUNFF) hold?
FansUnite Entertainment Inc holds more cash than debt, C$3.0M net (fiscal year 2025). The company holds more cash than debt, a safety cushion.
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