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Netmarble Games Corp (251270) fair value: what the stock is really worth

As of Nov 6, 2026: fair value (intrinsic value) of Netmarble Games Corp stock KRW 61,793, price KRW 34,650, upside +78.3%, quality 65 out of 100. Rating: strongly undervalued. Calculated from audited financials with 26 valuation models and 37 quality factors, updated daily.

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Communication Services KR · ISIN KR7251270005

NG Netmarble Games Corp logo Broad data Nov 6, 2026

Netmarble Games Corp

251270 · KO
Undervalued, but in a downtrend

The stock costs 44% less than our calculation considers fair.

Fair value 61,793 KRW · Strongly undervalued
Quality 65/100
Solidly profitable · 13.7% net margin (TTM)
Low debt
Generates free cash flow
2.5% dividend yield · Well covered
Ranks above peers (12/14)
Broad data
Even on cautious assumptions the value is 27% above the price (44,032 KRW).
Mixed Growth (revenue 5y +2.7 %/yr in KRW)
Moderate moat 46/100 · thin data
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What runs behind every stock

69 individual criteria per stock, every one traceable See the method →

Price vs Fair Value

137,673 KRW 33,450 KRW Fair Value 61,793 KRW Jun 2021 Nov 2026

White line = price, green steps = our fair value per fiscal year. As of Nov 6, 2026.

How to read this chart

60‑month range 33,450 KRW – 137,673 KRW · fair‑value band 44,032 KRW – 77,241 KRW · the 34,650 KRW price screens below the 61,793 KRW fair value. Green steps = our fair value per fiscal year (point-in-time, no hindsight). 1 fiscal year is left out: there the valuation rested on only a fraction of the usual models. As of Nov 6, 2026.

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Company profile

Netmarble Corporation develops and publishes PC, mobile, and console games in South Korea and internationally. The company was founded in 2000 and is based in Seoul, South Korea.

Stock analysis

Netmarble Games Corp (251270) currently trades at 34,650 KRW, while our model-based Fair Value estimate is 61,793 KRW, implying the stock looks roughly 44% undervalued today.

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Valuation

Bull case: the DCF Models group reads highest at a median of 66,844 KRW per share, and 21 of the 26 models we run sit above the 34,650 KRW price.

Bear case: the Dividend Discount group reads lowest at 7,901 KRW, and 5 of the 26 models stay below the price. Data coverage for this calculation is high.

Scenario range: 44,032 KRW (bear) to 77,241 KRW (bull), the price of 34,650 KRW sits below it. Bear and bull are the same models on cautious and optimistic assumptions, a range, not a price target.

Quality & growth

The Quality Score stands at 65/100 (solid quality), in the Communication Services sector.

Mixed Growth: Revenue is growing, but margins or cash flow do not fully confirm the trend.

Netmarble Games Corp reported revenue of 2.8T KRW in FY2025 versus 2.5T KRW in FY2021, a compound +3.1%/yr. Reported net income was 225B KRW in FY2025, compounding −1.6%/yr from FY2021.

Key figures

Market cap 2.8T KRW (≈ $2.1B) Mid · P/E ratio 7.4 · P/S ratio 0.98 · EPS (TTM) 4,947 KRW · Dividend yield 2.5% · Net margin 13.7% · Return on equity 7.1% · Return on assets (EBIT) 1.3% (5-year average).

Competitive moat

Our AI-assisted moat analysis scores the competitive advantage at 46 out of 100 (low confidence).

What moves the price

The share trades about 39% below its 52-week high and 4% above its 52-week low, currently below its 200-day average.

For context, the median of 10 Communication Services peers we cover trades at 50% fair-value upside, at 78%, 251270 screens cheaper than that median.

Fair Value models

Bear 44,032 KRW Fair Value 61,793 KRW Bull 77,241 KRW
Price 34,650 KRW · Upside +78.3%
Model ⓘEach model values the company its own way (discounted cash flow, earnings, assets, dividends). The fair value above starts from their evidence-weighted blend, not from a single model. In cyclical trough or peak years, after dilution or a stock split it is adjusted afterwards, so it can sit above or below the models. Based on fiscal year 2025 figures (about 10 months old). Earnings retained since then (3,491 KRW per share) are deliberately not added. Bear ⓘBear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull ⓘBull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. If a model's bull case is above four times its base value, the table shows that limit with a > sign (like the overall Bull above): beyond it no assumption holds. Coverage ⓘCoverage = how well-backed THIS model's estimate is for this stock (0–100): how complete and reliable its input data are, and how well the model fits the company. The final Fair Value is an evidence-weighted blend, so better-evidenced models count more. Green ≥70, amber 50–69, grey below 50.
Best data coverage
FCF DCF 46,713 KRW 67,724 KRW 97,698 KRW 80
Growth DCF 47,352 KRW 65,951 KRW 90,926 KRW 79
Owner Earnings 42,960 KRW 62,122 KRW 89,458 KRW 76
All 26 models by family
DCF Models
FCF DCF 46,713 KRW 67,724 KRW 97,698 KRW 80
Owner Earnings 42,960 KRW 62,122 KRW 89,458 KRW 76
5Y Revenue Exit 43,766 KRW 65,965 KRW 93,936 KRW 72
5Y EBITDA Exit 50,172 KRW 77,834 KRW 109,696 KRW 75
5Y P/E Exit 45,693 KRW 69,534 KRW 94,166 KRW 71
10Y Revenue Exit 43,328 KRW 63,351 KRW 89,555 KRW 67
10Y EBITDA Exit 48,409 KRW 71,301 KRW 101,115 KRW 68
10Y P/E Exit 45,650 KRW 65,742 KRW 89,724 KRW 64
Earnings-Based
Graham-Dodd 19,100 KRW 56,739 KRW 75,103 KRW 65
Lynch FV 11,954 KRW 17,077 KRW 22,200 KRW 61
PEG = 1.0 11,954 KRW 17,077 KRW 22,200 KRW 57
EPV 32,029 KRW 36,364 KRW 40,086 KRW 74
Dividend Discount
Gordon GGM 4,453 KRW 8,751 KRW 13,063 KRW 67
DDM Multi-Stage 4,453 KRW 7,051 KRW 9,254 KRW 66
Multiples
P/E Multiple 46,344 KRW 61,793 KRW 77,241 KRW 63
P/S Multiple 35,812 KRW 47,749 KRW 59,686 KRW 58
P/B Multiple 84,251 KRW 112,334 KRW 140,418 KRW 55
EV/EBIT 42,460 KRW 60,058 KRW 77,656 KRW 65
EV/EBITDA 44,032 KRW 62,154 KRW 80,275 KRW 67
EV/Revenue 29,702 KRW 46,860 KRW 64,018 KRW 53
Asset-Based
NCAV (Graham) 16,048 KRW 21,504 KRW 32,095 KRW 54
Growth DCF
Growth DCF 47,352 KRW 65,951 KRW 90,926 KRW 79
Rev-Margin DCF 43,766 KRW 66,179 KRW 91,662 KRW 73
Economic Profit
Residual Income 49,700 KRW 48,599 KRW 50,181 KRW 76
ROIC Compounder 32,029 KRW 36,364 KRW 40,086 KRW 72
Growth Earnings
Growth-Adj P/E 37,546 KRW 53,638 KRW 69,729 KRW 67

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Quality Score breakdown

Overall quality 65/100

It rates the business: profits, how they develop, real cash, balance sheet, investing and share count.

Profitability 36
How much profit the company makes from its sales and capital
Quality Growth 65
Are margins and returns getting better?
Cashflow 60
Do the profits arrive as real cash?
Financial strength 49
Debt, balance sheet and risk of trouble
Investment 100
Does it invest with discipline instead of growing at any price?
Low Volatility 56
How calm the share price moves, does not count
Price momentum 12
Price momentum of the last 3 to 12 months, does not count
Near the 52-week high 3
Distance to the 52-week high, does not count
New shares 82
Buys back shares or issues new ones?

Open the full quality analysis →

Revenue & earnings trend

Growth Quality ⓘGrowth is valuable only when reinvestment earns attractive returns (Aswath Damodaran): sustainable growth depends on return on capital, reinvestment and efficiency. Basis: total company revenue over the periods shown on the cards (3Y/5Y/all years), not per share, so a merger can show up as a growth jump; per-share earnings growth is in the value-creation card. 59/100
Revenue is growing, but margins or cash flow do not fully confirm the trend.
Revenue growth 1 year
+6.4%
Revenue growth 3 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+2.0%
Revenue growth 5 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+2.7%
Start year 2020 (pandemic). Over 10 years: +10.2% a year
Revenue growth 14 years ⓘMeasures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump. Per-share growth (which does include buybacks) is in the value-creation card.
+34.4%
What shareholders gained per year (last 5 years), in KRW ⓘWhat the business itself delivers per year: earnings growth per share plus the dividend yield. This is what you get IF the market keeps valuing the stock the same way: it contains no assumption about the market changing its mind. Computed per share, so buybacks count and a merger does not pass as growth. For a company that pays no dividend it is pure earnings growth per share. Period: earnings growth per share as CAGR over the last 5 reported fiscal years (annual statements), plus the current dividend yield. The start value is the median of the three years around the start, so a single crisis year (a pandemic or a write-down) does not distort the rate. Measured in KRW: this currency has depreciated against the euro and dollar over the long run, so part of the nominal rate is currency erosion that never reaches a EUR/USD investor.
+1.2%
Earnings growth per share plus dividend.
Earnings per share, growth per year−1.3%
Dividend (yield on the price)2.5%
Profit margin 2020 to 2025 ⓘOperating margin then vs now, from reported annual statements. A falling margin after a boom year is the classic peak-earnings signal: the growth rate then leans on an inflated base.11% → 12%

Growth Forecast

Price in line with expectations
The price assumes about as much growth as the company has delivered so far and about what analysts expect.
What the price assumes ⓘThis turns our valuation around: instead of asking what the share is worth, it asks what growth the current price requires. It uses the cash the company keeps after all spending (free cash flow), the same discount rate as our models, five years of growth, then slowing evenly to 2 % a year by year ten. Compared with the analysts' sales forecasts extended to the same five years (at least three analysts, for context only, it does not enter the Fair Value): within 3 percentage points counts as "in line" (amber), below that little optimism (green), above that a lot of optimism (red).
+2.1%
Yearly growth needed for the next five years to justify today's price.
What forecasts expect ⓘAnalysts publish sales forecasts for the next two fiscal years. For the years after that, growth slows evenly to 2 % a year by year ten (2 % is the long-run rate our models use). Projected years are marked as such.
+2.4%
Yearly sales growth analysts expect, extended to five years.
After inflation (South Korea: IMF forecast 2.1% a year to 2030, 2.1% from 2016 to 2025) that is about +0.0% a year for the price and +0.3% for the forecasts.
Forecast 2026 (sales)+2.1%
Forecast 2027 (sales)+2.6%
Projected 2028 (sales)+2.5%
Projected 2029 (sales)+2.5%
Projected 2030 (sales)+2.4%

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Peer GroupⓘHow this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.Electronic Gaming & Multimedia · 164 stocks

Beats the industry median on 12/14 measures
Overall it ranks above its industry peers.
Valuation
Quality Score 65 · Above median
Fair Value upside +78.3% · Above median
Profitability
Return on equity (12 months) 7.1% · Above median
Return on assets 2.8% · Above median
Net margin (12 months) 13.7% · Above median
Operating margin (12 months) 10.8% · Above median
Growth and dividend
Revenue growth (quarter YoY) 4.4% · Above median
Dividend yield (12 months) 2.5% · Below median
Balance sheet
Debt / equity 0.07× · Above median

Valuation Multiplesvs Electronic Gaming & Multimedia median · lower = cheaper

P/E (12 months) 7.4× · Cheapest 25%
P/B 0.52× · Cheapest 25%
P/S (12 months) 0.98× · Cheapest 25%
Price / free cash flow (fiscal year) 10.3× · Cheaper than median
EV/EBITDA 5.5× · Cheaper than median

Strength profile in five axes (Snowflake)

VALUEFUTUREPASTHEALTHDIVIDEND
This stock
VALUEFUTUREPASTHEALTHDIVIDEND
Sector peers
VALUE (fair-value potential)100 · sector 52
FUTURE (revenue growth)22 · sector 12
PAST (return on equity)28 · sector 9
HEALTH (low debt)97 · sector 100
DIVIDEND (yield)51 · sector 59

Context: sector, industry, market

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate.

Stock Price Fair Value vs Fair Value Compare
37 Interactive Entertainment Network Technology Group 002555 ¥16.32 ¥38.45 +136% vs 251270
Zhejiang Century Huatong Group 002602 ¥12.85 ¥27.63 +115% vs 251270
NetEase, Inc NTES $129.45 $255.42 +97% vs 251270
KRAFTON, Inc 259960 220,500 KRW 410,472 KRW +86% vs 251270
Giant Network Group 002558 ¥21.29 ¥31.97 +50% vs 251270
International Games System Co 3293 736.00 TWD 1,094 TWD +49% vs 251270
Kingnet Network Co 002517 ¥17.18 ¥21.73 +26% vs 251270
Roblox Corporation RBLX $49.30 $44.31 −10% vs 251270
Take-Two Interactive Software, Inc TTWO $214.87 $75.06 −65% vs 251270
CD Projekt S.A CDR 266.90 PLN 67.47 PLN −75% vs 251270

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Netmarble Games Corp: fair value per Fair Value Calculator

Cite: Fair Value Calculator (2026). "Netmarble Games Corp Fair Value". https://www.fairvalue-calculator.com/stock/251270

Frequently asked questions

Is Netmarble Games Corp (251270) overvalued or undervalued?
As of Nov 6, 2026, our model estimates a fair value of 61,793 KRW versus a price of 34,650 KRW, about +78% upside (undervalued).
What is the fair value of 251270?
Our model-based fair value for Netmarble Games Corp is 61,793 KRW (as of Nov 6, 2026), built from audited fundamentals. The current price: 34,650 KRW.
What is the quality score of 251270?
Netmarble Games Corp has a Quality Score of 65/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the price target for Netmarble Games Corp (251270)?
Our model-based price target is the fair value of 61,793 KRW (as of Nov 6, 2026) from 26 valuation models. Cautious scenario 44,032 KRW, optimistic scenario 77,241 KRW. It is a calculation from audited fundamentals, not an analyst target.
What is the Netmarble Games Corp stock forecast for 2026?
Our models put fair value at 61,793 KRW, about +78% upside versus a price of 34,650 KRW (undervalued). Cautious scenario 44,032 KRW, optimistic scenario 77,241 KRW. The calculation is refreshed regularly with new filings.
What is the revenue of Netmarble Games Corp (251270)?
Netmarble Games Corp reported trailing-twelve-month revenue of about 2.9T KRW (latest available figure, as of Nov 6, 2026).
Does Netmarble Games Corp pay a dividend?
Netmarble Games Corp currently shows a dividend yield of 2.53% relative to its recent price (as of Nov 6, 2026).
How much is the dividend of Netmarble Games Corp (251270) and when is the ex-dividend date?
Netmarble Games Corp pays a dividend of 876.00 KRW per share a year, a dividend yield of 2.5%. The last ex-dividend date was Feb 26, 2026. The payout ratio is 17.7% of earnings. Free cash flow covers the dividend 3.91 times. Our assessment: Well covered. A low payout and the dividend is fully funded by free cash flow, a comfortable, sustainable dividend.
What growth is priced into Netmarble Games Corp (251270)?
For today's price to be fair in a discounted-cash-flow model, Netmarble Games Corp would have to grow free cash flow by +2.1 % per year for five years (discount rate 9.7 %, then slowing evenly to 2 % perpetual growth by year ten). Over the last 5 years revenue grew +2.7 % per year. As of Nov 6, 2026.
What discount rate (WACC) does the fair value of 251270 use?
Our models discount Netmarble Games Corp at 9.7 %: a base by market capitalisation (mid), damped by beta 0.82, country premium for South Korea. The same rate applies in all 26 models.
What is a reverse DCF?
A reverse DCF turns the usual calculation around. Instead of deriving a value from assumptions, it takes today's price as given and asks: what free-cash-flow growth would a company have to deliver for exactly this price to be fair? The result is not a forecast but the expectation already priced in. For Netmarble Games Corp that is +2.1 % per year for five years, then slowing evenly to 2 % by year ten, using the same discount rate (9.7 %) and the same formula as our fair value.
How much growth has Netmarble Games Corp (251270) delivered so far?
Over the past 5 years revenue at Netmarble Games Corp grew +2.7 % a year. The price currently implies free-cash-flow growth of +2.1 % per year. Comparing the two shows how much confidence is in the price: if it demands more than has been delivered, the business has to accelerate for the maths to work.
How fast is the sector of Netmarble Games Corp (251270) growing?
The median revenue growth in the sector is +3.8 % a year. That is the yardstick for the growth priced into Netmarble Games Corp (+2.1 % per year): it shows whether the expectation is within the usual range or beyond it.
What is the free cash flow yield of Netmarble Games Corp (251270)?
The free-cash-flow yield on the price is 9.67 %: that much free cash flow Netmarble Games Corp produces per unit of market value. When it exceeds the discount rate of our models (9.7 %), the business already earns more than its cost of capital demands, and the price needs little additional growth.
What is the intrinsic value of Netmarble Games Corp (251270)?
Intrinsic value and fair value mean the same thing: what the business is worth on its numbers, independent of the share price. For Netmarble Games Corp it is 61,793 KRW per share (as of Nov 6, 2026), against a price of 34,650 KRW. It is the blended result of 26 valuation models in 8 families (DCF Models, Earnings-Based, Dividend Discount, Multiples, Asset-Based, Growth DCF, Economic Profit, Growth Earnings).
Is Netmarble Games Corp stock overvalued or undervalued in 2026?
As of Nov 6, 2026, 251270 trades below its calculated fair value: price 34,650 KRW, fair value 61,793 KRW, a gap of about +78% (undervalued). The calculation is refreshed with each new quarterly report, so the verdict can change during the year.
Is fair value the same as the market price of 251270?
No. The price is what the market pays today (34,650 KRW); the fair value is what the company's own numbers justify (61,793 KRW). For Netmarble Games Corp the two are 27,143 KRW per share apart. That gap is exactly why we show both numbers side by side.
How much is Netmarble Games Corp worth?
The market values Netmarble Games Corp at about 2.8T KRW (market capitalisation, as of Nov 6, 2026). Per share that is 34,650 KRW; our models calculate a fair value of 61,793 KRW per share.
What do the bullish and bearish scenarios say about 251270?
Our models span a range for Netmarble Games Corp: cautious scenario 44,032 KRW, base 61,793 KRW, optimistic 77,241 KRW per share (as of Nov 6, 2026, price 34,650 KRW). The range comes from different growth and margin assumptions, not from analyst opinions.
What is the P/E ratio of 251270?
Netmarble Games Corp trades at a price-to-earnings ratio of 7.4 (as of Nov 6, 2026). A P/E on its own says little: it compares the price with ONE year of profit, while our fair value of 61,793 KRW is built from several models across several years. Median P/E at fiscal year-end, 7 fiscal years (2017 to 2025), reported earnings, FY2025 ex one-offs: 48.4. Other multiples: P/B 0.5, P/S 1.0, EV/EBITDA 5.5.
How solid is the balance sheet of Netmarble Games Corp (251270)?
Balance-sheet figures for Netmarble Games Corp (as of Nov 6, 2026): return on equity 7.1%, debt of 0.07 per unit of equity. They feed the Quality Score of 65/100, which measures business quality independently of the share price.
How far is 251270 from its 52-week high?
Netmarble Games Corp trades at 34,650 KRW, about 39% below its 52-week high of 57,016 KRW and 4% above the low of 33,450 KRW (as of Nov 6, 2026). Distance from the high says nothing about value: that is what the fair value of 61,793 KRW is for.
Which stocks are comparable to Netmarble Games Corp?
From the same area (Communication Services) we also value NetEase, Inc, Take-Two Interactive Software, Inc, Roblox Corporation, Zhejiang Century Huatong Group, among others. Each of them has its own fair-value calculation on this site using the same models, so the comparison is like for like.
Is Netmarble Games Corp stock attractive at the current price?
The data as of Nov 6, 2026: price 34,650 KRW, calculated fair value 61,793 KRW (+78%), Quality Score 65/100, from 26 models. Whether that fits your horizon and risk tolerance is your call. We provide the calculation, not investment advice.
How is the fair value of 251270 calculated?
We run Netmarble Games Corp through 26 models from 8 families: DCF Models, Earnings-Based, Dividend Discount, Multiples, Asset-Based, Growth DCF, Economic Profit, Growth Earnings. Every model gets the same audited fundamentals; the fair value of 61,793 KRW builds on their evidence-weighted average, with the spread shown as a cautious and an optimistic scenario.
Is it still worth investing in stocks now?
The global stock market currently sits 13.3% above its aggregate fair value. Netmarble Games Corp currently trades 44% below its own fair value, and the market average says nothing about that. An expensive market is no reason to stay out and no reason to buy everything at once: keep a broad savings plan running, buy single stocks only with money you can do without, and hold part of your money liquid while the market is high. The full picture including sectors is on is it worth investing now.
What is the share price of Netmarble Games Corp (251270)?
The closing price on Nov 6, 2026 was 34,650 KRW. Our model-based fair value is 61,793 KRW, about +78% upside (undervalued). We carry closing prices from our data provider, not a live tick.
What should I pay attention to with Netmarble Games Corp right now?
The price is below even our cautious bear case (44,032 KRW). The market is more pessimistic than our downside scenario. Solid quality (65/100) at a price below fair value, the discount is the argument here, not the business quality.

Key figures of Netmarble Games Corp

How large is the market capitalisation of Netmarble Games Corp (251270)?
The market capitalisation of Netmarble Games Corp is 2.8T KRW (≈ $2.1B). The stock-market value of the whole company: share price times number of shares. It is what the market asks for the entire business today.
What is the P/S ratio of Netmarble Games Corp (251270)?
The price-to-sales ratio of Netmarble Games Corp is 0.98 (last twelve months). Price to sales: market value relative to yearly revenue. Useful when profit is thin or distorted.
What are the earnings per share of Netmarble Games Corp (251270)?
Earnings per share at Netmarble Games Corp are 4,947 KRW (price ÷ EPS = P/E 7.4). Earnings per share over the last twelve months: total profit spread across every single share.
What is the dividend yield of Netmarble Games Corp (251270)?
The dividend yield of Netmarble Games Corp is 2.5% (payout 17.7%). Yearly dividend relative to the share price. 3% pays 3 per 100 invested. Below: how much of profit is used for it.
What is the net margin of Netmarble Games Corp (251270)?
The net margin of Netmarble Games Corp is 13.7% (last twelve months). How much of every unit of revenue ends up as profit. 10% means 10 cents of profit per dollar of sales.
What is the return on equity of Netmarble Games Corp (251270)?
The return on equity (ROE) of Netmarble Games Corp is 7.1% (last twelve months). Profit relative to shareholders' equity, how efficiently the company works with its owners' money.
What is the EBIT return on assets of Netmarble Games Corp (251270)?
On an EBIT basis the return on assets of Netmarble Games Corp is 1.3% (avg 5y). Operating profit (EBIT) relative to everything the company owns, as a multi-year average. It describes the business model rather than one good or bad year.
What is the operating margin of Netmarble Games Corp (251270)?
The operating margin of Netmarble Games Corp is 10.8% (last twelve months). Profit from the core business (before interest and taxes) relative to revenue.
How fast is revenue growing at Netmarble Games Corp (251270)?
Revenue at Netmarble Games Corp is growing +4.4% versus a year earlier (3y avg +2.0%). How much revenue grew versus a year earlier (YoY). The 3-year average next to it puts the single year in context.
How fast are earnings growing at Netmarble Games Corp (251270)?
Earnings per share at Netmarble Games Corp are growing +29.9% versus a year earlier. How much earnings per share grew versus a year earlier.
How much net debt does Netmarble Games Corp (251270) carry?
The net debt of Netmarble Games Corp is 828B KRW (fiscal year 2025, ≈ 3.0 yrs of FCF). Debt minus cash on hand. The note shows how many years of free cash flow could in theory pay it off.
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