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Gaming Realms plc (GMR) Fair Value & Analysis

Communication Services · GB · Market cap 89.5M GBX

GR Gaming Realms plc GMR · LSE
Price£0.3010
Fair Value£0.4800
Upside+59.5%
Quality95/100
Evidence: High Range £0.3600 – £0.6000

Fair value as of: Jun 24, 2026

From 24 valuation models · updated 6 days ago

Fair value updated Jun 24, 2026 — revised from £1.01 to £0.4800 (−52.5%) since Jun 23, 2026. Share price −11.5% over the past month.

Price vs Fair Value (12 months)

£0.5719 £0.2960 Fair Value £0.4800 Jul 2025 Jun 2026

12‑month range £0.2960 – £0.5719 · fair‑value band £0.3600 – £0.6000 · the £0.3010 price screens below the £0.4800 fair value. As of Jun 24, 2026.

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Analysis

Gaming Realms plc (GMR) currently trades at £0.3010, while our model-based Fair Value estimate is £0.4800 — implying the stock looks roughly 59.5% undervalued today. We read business quality at 95/100 (high quality), in the Communication Services sector. Bull case: trading below our estimate, it may offer upside if the fundamentals hold. Bear case: a low price can be a value trap when quality is weak or the data is thin (evidence: high) — always confirm before acting.

Over the trailing twelve months, Gaming Realms plc generated revenue of £31.4M at a net margin of 19.0%. Revenue grew 3.4% year over year. It earns a return on equity of 16.2%. The balance sheet holds a net cash position of £17.0M. Fundamentals as of Jun 24, 2026

Key figures & financial health

Revenue (TTM) 31.4M GBX
Revenue growth (YoY) +3.4%
Net margin 19.0%
Return on equity 16.2%
Free cash flow 15.2M GBX FY2025
P/E ratio 16.4
More key figures
Operating margin 31.0%
EPS (TTM) £0.0200
EPS growth (YoY) -41.3%
Net cash 17.0M GBX FY2025

Figures from reported company fundamentals (EODHD) · as of Jun 24, 2026. TTM = trailing twelve months.

About the company

Gaming Realms plc, together with its subsidiaries, develops, publishes, and licenses mobile gaming content in the United Kingdom, the United States, Isle of Man, Malta, Gibraltar, and internationally. It operates through two segments, Licensing and Social Publishing. The Licensing segment is involved in brand and content licensing to partners. Its Social Publishing segment provides freemium games. The company's games include Slingo, bingo, slots, and other casual games. It also engages in software development; and provision of marketing services. Gaming Realms plc is based in London, the United Kingdom.

Revenue & earnings trend

FY2021 – FY2025 · reported fiscal years

Gaming Realms plc reported revenue of £31.4M in FY2025 versus £14.7M in FY2021, a compound +20.9%/yr. Reported net income was £6.0M in FY2025, compounding +47.5%/yr from FY2021.

Revenue +20.9%/yr
FY21 £14.7M
FY22 £18.7M
FY23 £23.4M
FY24 £28.5M
FY25 £31.4M
Net income +47.5%/yr
FY21 £1.3M
FY22 £3.6M
FY23 £5.9M
FY24 £8.8M
FY25 £6.0M

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Frequently asked questions

Is Gaming Realms plc (GMR) undervalued?
As of Jun 24, 2026, our model estimates a fair value of £0.4800 versus a price of £0.3010 — about +59% (undervalued). Model-based estimate, not financial advice.
What is the fair value of GMR?
Our 21-model fair value for Gaming Realms plc is £0.4800 (as of Jun 24, 2026), built from audited fundamentals. The current price is £0.3010.
What is the quality score of GMR?
Gaming Realms plc has a Quality Score of 95/100, measuring profitability, growth and balance-sheet strength from non-valuation factors.
What is the revenue of Gaming Realms plc (GMR)?
Gaming Realms plc reported trailing-twelve-month revenue of about £31.4M (latest available figure, as of Jun 24, 2026).
What is the net profit margin of GMR?
The net profit margin of Gaming Realms plc is about 19.0%, meaning it keeps roughly 19.0% of revenue as net income. Based on the latest reported figures.

How we calculate Fair Value

Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data — nothing guessed.

Educational research only · not financial advice · no buy/sell recommendation. Model-based estimates are not certainties; their reliability depends on data quality and assumptions.