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Square Enix Holdings (SQNNY) Fair Value & Analysis

Communication Services · US · Market cap $5.7B

SE Square Enix Holdings logo Square Enix Holdings SQNNY · US
Price$9.06
Fair Value$9.01
Upside-0.6%
Quality77/100
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Weak Growth
Thin margins · 10.0% net margin
generates free cash flow
1.71% dividend yield
Ranks above peers (8/11)
Moderate moat 54/100
Evidence: High Range $6.92 – $10.99 Share as image

Fair value as of: Aug 14, 2026

From 23 valuation models · updated 5 days ago

Fair value updated Aug 14, 2026, revised from $5.94 to $9.01 (+51.7%) since Jul 19, 2026. Share price +17.1% over the past month.

A strong business, currently priced close to our fair value.

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What matters now

  • The price sits close to our fair value, market and models broadly agree here, little valuation tension.
  • Our model range runs from $6.92 (bear) to $10.99 (bull), base $9.01. The closer the price sits to the lower half, the larger the margin of safety.
  • Quality 77/100 (high quality) with high evidence: the data supports the verdict.
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Price vs Fair Value (5 years)

$12.47 $3.96 Fair Value $9.01 Dec 2018 Aug 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Aug 14, 2026.

How to read this chart

60‑month range $3.96 – $12.47 · fair‑value band $6.92 – $10.99 · the $9.06 price screens above the $9.01 fair value. Dashed = 300-day average. As of Aug 14, 2026.

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Analysis

Square Enix Holdings (SQNNY) currently trades at $9.06, while our model-based Fair Value estimate is $9.01, implying the stock looks roughly 0.6% fairly valued today. The Quality Score stands at 77/100 (high quality), in the Communication Services sector. Bear case: priced above our estimate, the market already discounts strong expectations. Bull case: above-average quality can justify a premium, the entry price still matters most (evidence: high).

Over the trailing twelve months, Square Enix Holdings generated revenue of $298B at a net margin of 10.0%. Revenue grew 8.2% year over year. It earns a return on equity of 8.7%. The balance sheet holds a net cash position of $277B. Fundamentals as of Aug 14, 2026

Our scenario range runs from $6.92 (bear case) to $10.99 (bull case); at $9.06, the current price sits within that range. Bear and bull are the same models run on conservative and optimistic assumptions (margins, growth, valuation multiples), so a plausible valuation range, not a price target. The share trades about 27% below its 52-week high and 30% above its 52-week low, currently below its 200-day average. For context, the median of 10 Communication Services peers we cover trades at -25% fair-value upside, at -1%, SQNNY screens cheaper than that median.

Fair Value models

Each model estimates fair value its own way; the Fair Value above is the evidence-weighted blend. Evidence (0–100) measures how completely this model’s inputs are available: well-fed models carry more weight in the blend. The spread across models is intentional, each one stresses a different value driver; dividend models, for instance, come out structurally low when payout is small.

Model Bear Bear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull Bull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. Evidence
Highest evidence
Growth DCF $10.21 $12.78 $16.18 72
Growth-Adj P/E $5.19 $7.42 $9.65 68
Rev-Margin DCF $10.08 $13.59 $17.41 67
All 23 models by family
DCF Models
FCF DCF $10.06 $12.87 $16.78 38
Owner Earnings $8.17 $10.16 $12.92 31
5Y Revenue Exit $10.08 $13.54 $17.82 39
5Y EBITDA Exit $10.36 $14.04 $18.18 41
5Y P/E Exit $9.74 $12.92 $16.11 38
10Y Revenue Exit $9.82 $12.87 $16.70 36
10Y EBITDA Exit $10.18 $13.21 $16.96 37
10Y P/E Exit $9.80 $12.46 $15.47 35
Earnings-Based
Graham-Dodd $2.78 $6.98 $9.06 54
PEG = 1.0 $1.28 $1.83 $2.38 46
EPV $7.89 $8.57 $9.15 59
Multiples
P/E Multiple $6.76 $9.01 $11.26 63
P/S Multiple $5.22 $6.96 $8.70 58
P/B Multiple $5.22 $6.96 $8.70 55
EV/EBIT $12.70 $15.73 $18.75 53
EV/EBITDA $11.51 $14.14 $16.77 54
EV/Revenue $10.50 $13.46 $16.41 43
Asset-Based
NCAV (Graham) $2.28 $3.06 $4.57 50
Growth DCF
Growth DCF $10.21 $12.78 $16.18 72
Rev-Margin DCF $10.08 $13.59 $17.41 67
Economic Profit
Residual Income $3.85 $4.17 $5.22 61
ROIC Compounder $8.03 $8.89 $9.74 67
Growth Earnings
Growth-Adj P/E $5.19 $7.42 $9.65 68

Widest divergence: DCF Models ($12.87) versus Asset-Based ($3.06). Highest evidence: Growth DCF (72).

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Key figures & financial health

Revenue (TTM) $298B
Revenue growth (YoY) +8.2%
Net margin 10.0%
Return on equity 8.7%
Free cash flow $48.1B FY2026
P/E ratio 36.2
More key figures
Operating margin 10.2%
EPS (TTM) $0.2500
Dividend yield 1.7%
EPS growth (YoY) +363%
Net cash $277B FY2026

Figures from reported company fundamentals · as of Aug 14, 2026. TTM = trailing twelve months.

Quality Score breakdown

Overall quality 77/100

Of which business quality 77 · Market factors (momentum, volatility) 57

Profitability 51
Margins and returns on capital today
Quality Growth 52
Are margins and returns improving?
Cashflow 76
Earnings quality: real cash, not paper profit
Fin. Strength 99
Balance sheet, leverage, solvency risk
Investment 89
Disciplined investing over empire-building
Low Volatility 50
Calm price path (market factor)
Momentum 59
Price trend over the last 3–12 months (market factor)
52W Momentum 63
Distance to the 52-week high (market factor)
Net Issuance 100
Buybacks instead of dilution

Non-valuation factor families (profitability, growth, cashflow, financial strength, momentum …), each academically grounded. Valuation itself sits in the Fair Value and is deliberately excluded here to avoid double-counting.

About the company

Square Enix Holdings Co., Ltd. operates in the content and service businesses in Japan and internationally. It operates through Digital Entertainment Business, Amusement Business, Publishing Business, and Rights Property Business. The company plans, develops, sells, and manages digital entertainment content primarily in the form of computer games.

Full company description

Square Enix Holdings Co., Ltd. operates in the content and service businesses in Japan and internationally. It operates through Digital Entertainment Business, Amusement Business, Publishing Business, and Rights Property Business. The company plans, develops, sells, and manages digital entertainment content primarily in the form of computer games. It is also involved in the operation of amusement facilities; and planning, development, manufacture, sale, and rental of arcade game machines and related products for amusement facilities. In addition, the company publishes and licenses comic books, magazines, game-related books, periodicals, etc. Further, it plans, produces, develops, and licenses secondary works; and offers content under the SQUARE ENIX PRODUCTS brand; and stuffed toys and utility goods under the SQEX TOYS brand. The company was incorporated in 1975 and is headquartered in Tokyo, Japan.

Company description, as reported by the company or data provider.

Revenue & earnings trend

FY2022 – FY2026 · reported fiscal years

Square Enix Holdings reported revenue of $316B in FY2026 versus $365B in FY2022, a compound −3.6%/yr. Reported net income was $31.4B in FY2026, compounding −11.4%/yr from FY2022.

Growth Quality 40/100
Revenue growth is weak, negative or inconsistent.
Latest Revenue (FY 2026)
$316B
Latest YoY
−2.7%
Avg. growth/yr (3Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
−2.8%
Avg. growth/yr (5Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
−1.0%
Avg. growth/yr (21Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
+7.1%
Revenue −3.6%/yr
FY22 $365B
FY23 $343B
FY24 $356B
FY25 $325B
FY26 $316B
Net income −11.4%/yr
FY22 $51.0B
FY23 $49.3B
FY24 $14.9B
FY25 $24.4B
FY26 $31.4B
Character of growth · EPS growth decomposed (2015-2026) +7.0 % p.a.
Revenue per share +8.1 pp

of which total revenue +5.1 pp · buybacks/dilution +3.0 pp

EBIT margin +1.5 pp
Tax rate −2.4 pp
Residual (interest, one-offs) −0.2 pp

Absolute contributions in percentage points per year; they sum to the EPS growth rate. Start and end points are 3-year averages (details on hover).

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Cite: Fair Value Calculator (2026). "Square Enix Holdings Fair Value". https://www.fairvalue-calculator.com/stock/SQNNY

Earlier news

External third-party headlines (Yahoo Finance, Reuters and others), not an editorial selection.

Peer Group

Electronic Gaming & Multimedia · 156 stocks

How this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.

Quality Score 77 · Top 25%
Fair Value upside −1% · Above median
Return on equity (TTM) 9% · Above median
Return on assets 8% · Above median
Net margin (TTM) 10% · Above median
Operating margin (TTM) 10% · Above median
Revenue growth 8% · Above median
Dividend yield (TTM) 1.7% · Below median

Valuation Multiples vs Electronic Gaming & Multimedia median · lower = cheaper

P/E (TTM) 36.2× · Pricier than 75% of peers
P/FCF 0.1× · Cheaper than 75% of peers
PEG 3.08× · Pricier than 75% of peers

Snowflake

Five quick dimensions, each 0 to 100: VALUE (fair-value potential), FUTURE (revenue growth), PAST (return on equity), HEALTH (low debt), DIVIDEND (yield). Green = this stock, grey = typical sector peer.

VALUE 33 · sector 26
FUTURE 41 · sector 6
PAST 35 · sector 9
HEALTH 0 · sector 99
DIVIDEND 34 · sector 54

Insider activity: 40/100

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

ESG scores are not available for this stock yet. Values and ESG data are contextual and can differ between providers.

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate (as of Aug 14, 2026).

Stock Price Fair Value vs Fair Value
NetEase, Inc 9999 HK$192.50 HK$262.75 +36%
Electronic Arts Inc EA $209.70 $76.57 -63%
Take-Two Interactive Software, Inc TTWO $243.00 $60.20 -75%
Roblox Corporation RBLX $36.22 $21.20 -41%
Zhejiang Century Huatong Group 002602 ¥14.29 ¥14.68 +3%
KRAFTON, Inc 259960 234,500 KRW 356,218 KRW +52%
Giant Network Group 002558 ¥28.57 ¥15.50 -46%
International Games System Co 3293 762.00 TWD 568.16 TWD -25%
37 Interactive Entertainment Network Technology Group 002555 ¥19.21 ¥22.29 +16%
Kingnet Network Co 002517 ¥17.36 ¥12.86 -26%

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Frequently asked questions

Is Square Enix Holdings (SQNNY) overvalued or undervalued?
As of Aug 14, 2026, our model estimates a fair value of $9.01 versus a price of $9.06, about −1% (fairly valued).
What is the fair value of SQNNY?
Our model-based fair value for Square Enix Holdings is $9.01 (as of Aug 14, 2026), built from audited fundamentals. The current price is $9.06.
What is the quality score of SQNNY?
Square Enix Holdings has a Quality Score of 77/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the revenue of Square Enix Holdings (SQNNY)?
Square Enix Holdings reported trailing-twelve-month revenue of about $298B (latest available figure, as of Aug 14, 2026).
What is the net profit margin of SQNNY?
The net profit margin of Square Enix Holdings is about 10.0%, meaning it keeps roughly 10.0% of revenue as net income. Based on the latest reported figures.
Does Square Enix Holdings pay a dividend?
Square Enix Holdings currently shows a dividend yield of about 1.71% relative to its recent price (as of Aug 14, 2026).

How we calculate Fair Value

Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data, nothing guessed.

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