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Winking Studios Limited (WKS) Fair Value & Analysis

Communication Services · SG · Market cap 95.0M SGD

WS Winking Studios Limited WKS · SG
Price0.2100 SGD
Fair Value0.0300 SGD
Upside-85.7%
Quality51/100
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Healthy Growth
Thin margins · 0.7% net margin
generates free cash flow
Trails peers (1/12)
Narrow moat 14/100
Evidence: High Range 0.0200 SGD – 0.0400 SGD Share as image

Fair value as of: Aug 9, 2026

From 24 valuation models · updated yesterday

Share price +2.4% over the past month.

A solid business, but screening 86% overvalued on our models.

What matters now

  • The price sits above even our optimistic bull case (0.0400 SGD). The favourable scenario is already priced in.
  • Solid but not exceptional quality (51/100) and above fair value, neither a clear bargain nor a standout compounder.
  • A fairly wide model range (0.0200 SGD to 0.0400 SGD) leaves room in how you read the outcome.
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Price vs Fair Value (3 years)

0.3350 SGD 0.1960 SGD Fair Value 0.0300 SGD Nov 2023 Aug 2026

White line = price, green steps = our fair value per fiscal year, dashed = 300-day average. As of Aug 9, 2026.

How to read this chart

33‑month range 0.1960 SGD – 0.3350 SGD · fair‑value band 0.0200 SGD – 0.0400 SGD · the 0.2100 SGD price screens above the 0.0300 SGD fair value. Dashed = 300-day average. As of Aug 9, 2026.

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Analysis

Winking Studios Limited (WKS) currently trades at 0.2100 SGD, while our model-based Fair Value estimate is 0.0300 SGD, implying the stock looks roughly 85.7% overvalued today. The Quality Score stands at 51/100 (solid quality), in the Communication Services sector. Bear case: priced above our estimate, the market already discounts strong expectations. Bull case: above-average quality can justify a premium, the entry price still matters most (evidence: high).

Over the trailing twelve months, Winking Studios Limited generated revenue of 45.5M SGD at a net margin of 0.7%. Revenue grew 56.6% year over year. It earns a return on equity of 0.6%. Fundamentals as of Aug 9, 2026

Our scenario range runs from 0.0200 SGD (bear case) to 0.0400 SGD (bull case); at 0.2100 SGD, the current price sits above that range. Bear and bull are the same models run on conservative and optimistic assumptions (margins, growth, valuation multiples), so a plausible valuation range, not a price target. The share trades about 24% below its 52-week high and 5% above its 52-week low, currently below its 200-day average. For context, the median of 10 Communication Services peers we cover trades at -19% fair-value upside, at -86%, WKS screens richer than that median.

Fair Value models

Each model estimates fair value its own way; the Fair Value above is the evidence-weighted blend. Evidence (0–100) measures how completely this model’s inputs are available: well-fed models carry more weight in the blend. The spread across models is intentional, each one stresses a different value driver; dividend models, for instance, come out structurally low when payout is small.

Model Bear Bear = the cautious scenario: the same model computed with conservative anchors (lower growth, margins and valuation multiples). Together with Bull it frames a plausible valuation range, not a price target.BaseBull Bull = the optimistic scenario: the same model computed with favourable anchors (higher growth, margins and valuation multiples). Together with Bear it frames a plausible valuation range, not a price target. Evidence
Highest evidence
Residual Income 0.0700 SGD 0.0600 SGD 0.0400 SGD 76
Growth DCF 0.1800 SGD 0.2400 SGD 0.3600 SGD 72
Growth-Adj P/E 0.0200 SGD 0.0200 SGD 0.0300 SGD 68
All 24 models by family
DCF Models
FCF DCF 0.1800 SGD 0.2300 SGD 0.3800 SGD 38
Owner Earnings 0.1300 SGD 0.2000 SGD 0.3200 SGD 31
5Y Revenue Exit 0.1100 SGD 0.1300 SGD 0.1700 SGD 39
5Y EBITDA Exit 0.1500 SGD 0.2200 SGD 0.3400 SGD 41
5Y P/E Exit 0.1100 SGD 0.1400 SGD 0.1600 SGD 38
10Y Revenue Exit 0.1400 SGD 0.1800 SGD 0.2000 SGD 36
10Y EBITDA Exit 0.1600 SGD 0.2500 SGD 0.3900 SGD 37
10Y P/E Exit 0.1400 SGD 0.1700 SGD 0.2300 SGD 35
Earnings-Based
Graham-Dodd 0.0100 SGD 0.0300 SGD 0.0500 SGD 54
Lynch FV 0.0100 SGD 0.0200 SGD 0.0200 SGD 50
PEG = 1.0 0.0100 SGD 0.0200 SGD 0.0200 SGD 46
EPV 0.0700 SGD 0.0700 SGD 0.0700 SGD 59
Multiples
P/E Multiple 0.0100 SGD 0.0200 SGD 0.0200 SGD 63
P/S Multiple 0.0100 SGD 0.0100 SGD 0.0200 SGD 58
P/B Multiple 0.0100 SGD 0.0100 SGD 0.0200 SGD 55
EV/EBIT 0.0800 SGD 0.0900 SGD 0.0900 SGD 53
EV/EBITDA 0.1400 SGD 0.1700 SGD 0.2000 SGD 54
EV/Revenue 0.0800 SGD 0.0800 SGD 0.0900 SGD 43
Asset-Based
NCAV (Graham) 0.0600 SGD 0.0800 SGD 0.1200 SGD 50
Growth DCF
Growth DCF 0.1800 SGD 0.2400 SGD 0.3600 SGD 72
Rev-Margin DCF 0.1100 SGD 0.1400 SGD 0.1800 SGD 67
Economic Profit
Residual Income 0.0700 SGD 0.0600 SGD 0.0400 SGD 76
ROIC Compounder 0.0700 SGD 0.0700 SGD 0.0700 SGD 67
Growth Earnings
Growth-Adj P/E 0.0200 SGD 0.0200 SGD 0.0300 SGD 68

Widest divergence: DCF Models (0.1800 SGD) versus Earnings-Based (0.0200 SGD). Highest evidence: Residual Income (76).

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Key figures & financial health

Revenue (TTM) 45.5M SGD
Revenue growth (YoY) +56.6%
Net margin 0.7%
Return on equity 0.6%
Free cash flow 4.6M SGD FY2025
Operating margin -0.5%
More key figures
EPS growth (YoY) -35.2%

Figures from reported company fundamentals · as of Aug 9, 2026. TTM = trailing twelve months.

Quality Score breakdown

Overall quality 51/100

Of which business quality 58 · Market factors (momentum, volatility) 34

Profitability 27
Margins and returns on capital today
Quality Growth 74
Are margins and returns improving?
Cashflow 71
Earnings quality: real cash, not paper profit
Fin. Strength 91
Balance sheet, leverage, solvency risk
Investment 33
Disciplined investing over empire-building
Low Volatility 70
Calm price path (market factor)
Momentum 23
Price trend over the last 3–12 months (market factor)
52W Momentum 12
Distance to the 52-week high (market factor)
Net Issuance 38
Buybacks instead of dilution

Non-valuation factor families (profitability, growth, cashflow, financial strength, momentum …), each academically grounded. Valuation itself sits in the Fair Value and is deliberately excluded here to avoid double-counting.

About the company

Winking Studios Limited, an investment holding company, operates as an art outsourcing and game development studio in Mainland China, Taiwan, South Korea, the United States, Japan, and internationally.

Full company description

Winking Studios Limited, an investment holding company, operates as an art outsourcing and game development studio in Mainland China, Taiwan, South Korea, the United States, Japan, and internationally. The company operates three segments: Original Equipment Manufacturer (Art Outsourcing), Original Design Manufacturer (Game Development), and Global Publishing and Others. It creates and develops digital art assets, including 2D concept art, 3D modelling, 2D animation, and 3D animation and visual effects, as well as environment and game character design services. The company also offers programming, game development, and design and script writing services, as well as releases game products produced by the company and third-party game developers, such as PlayStation, Switch, and Steam platforms. In addition, it sells video games and peripheral gaming products; and engages in Intellectual property licensing business. The company was founded in 1997 and is headquartered in Singapore. Winking Studios Limited is a subsidiary of Acer Gaming Inc.

Company description, as reported by the company or data provider.

Revenue & earnings trend

FY2021 – FY2025 · reported fiscal years

Winking Studios Limited reported revenue of 45.5M SGD in FY2025 versus 23.7M SGD in FY2021, a compound +17.7%/yr. Reported net income was 326K SGD in FY2025, compounding −43.1%/yr from FY2021.

Growth Quality 90/100
Revenue growth appears healthy and is supported by profitability and cash-flow quality.
Latest Revenue (FY 2025)
45.5M SGD
Latest YoY
+42.6%
Avg. growth/yr (3Y) Measures the company's TOTAL revenue from reported annual statements: compound average growth per year (CAGR) from the fiscal year 3, 5 or N years back to the most recent comparable fiscal year. Not per share: buybacks do not change this number, and a merger can appear as a growth jump.
+22.9%
Revenue +17.7%/yr
FY21 23.7M SGD
FY22 24.5M SGD
FY23 29.3M SGD
FY24 31.9M SGD
FY25 45.5M SGD
Net income −43.1%/yr
FY21 3.1M SGD
FY22 1.0M SGD
FY23 1.8M SGD
FY24 525K SGD
FY25 326K SGD

WKS screens 86% overvalued. Compare with NetEase, Inc →

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Cite: Fair Value Calculator (2026). "Winking Studios Limited Fair Value". https://www.fairvalue-calculator.com/stock/WKS

Peer Group

Electronic Gaming & Multimedia · 152 stocks

How this stock ranks against its industry: the green marker is this stock, the band is the typical 25–75% peer range, and the tick is the median.

Quality Score 51 · Below median
Fair Value upside −86% · Bottom 25%
Return on equity (TTM) 1% · Below median
Return on assets 0% · Below median
Net margin (TTM) 1% · Below median
Operating margin (TTM) -0% · Below median
Revenue growth 57% · Top 25%
Dividend yield (TTM) 0.0% · Bottom 25%

Valuation Multiples vs Electronic Gaming & Multimedia median · lower = cheaper

P/B 1.40× · Pricier than median
P/S (TTM) 1.63× · Pricier than median
P/FCF 16.2× · Pricier than 75% of peers
EV/EBITDA 26.2× · Pricier than 75% of peers

Snowflake

Five quick dimensions, each 0 to 100: VALUE (fair-value potential), FUTURE (revenue growth), PAST (return on equity), HEALTH (low debt), DIVIDEND (yield). Green = this stock, grey = typical sector peer.

VALUE 0 · sector 15
FUTURE 100 · sector 10
PAST 3 · sector 11
HEALTH 0 · sector 99
DIVIDEND 0 · sector 41

VALUE 0: the price sits above our fair-value range.

Values & ESG

Does this company touch areas you may want to avoid? The classification is inferred from sector and industry.

None of the checked exposures detected

ESG scores are not available for this stock yet. Values and ESG data are contextual and can differ between providers.

Similar stocks

10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate (as of Aug 9, 2026).

Stock Price Fair Value vs Fair Value
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Electronic Arts Inc EA $207.27 $76.57 -63%
Take-Two Interactive Software, Inc TTWO $237.04 $60.45 -74%
Roblox Corporation RBLX $57.07 $21.20 -63%
Zhejiang Century Huatong Group 002602 ¥14.04 ¥14.68 +5%
KRAFTON, Inc 259960 240,500 KRW 395,557 KRW +64%
Kunlun Tech Co 300418 ¥44.61 ¥6.87 -85%
Giant Network Group 002558 ¥29.98 ¥15.69 -48%
International Games System Co 3293 704.00 TWD 568.16 TWD -19%
37 Interactive Entertainment Network Technology Group 002555 ¥19.02 ¥22.29 +17%

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Frequently asked questions

Is Winking Studios Limited (WKS) overvalued or undervalued?
As of Aug 9, 2026, our model estimates a fair value of 0.0300 SGD versus a price of 0.2100 SGD, about −86% (overvalued).
What is the fair value of WKS?
Our model-based fair value for Winking Studios Limited is 0.0300 SGD (as of Aug 9, 2026), built from audited fundamentals. The current price is 0.2100 SGD.
What is the quality score of WKS?
Winking Studios Limited has a Quality Score of 51/100. It measures business quality (profitability, growth, cash flow, balance-sheet strength, investment discipline, share issuance). Market factors such as price momentum and volatility do not enter the number; they are shown separately in the detail view.
What is the revenue of Winking Studios Limited (WKS)?
Winking Studios Limited reported trailing-twelve-month revenue of about 45.5M SGD (latest available figure, as of Aug 9, 2026).
What is the net profit margin of WKS?
The net profit margin of Winking Studios Limited is about 0.7%, meaning it keeps roughly 0.7% of revenue as net income. Based on the latest reported figures.

How we calculate Fair Value

Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data, nothing guessed.

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