Capcom Co (CCOEY) Fair Value & Analysis
Communication Services · US · Market cap $7.6B
Fair value as of: Jul 15, 2026
From 26 valuation models · updated 10 days ago
Share price +16.4% over the past month.
Price vs Fair Value (12 months)
12‑month range $8.71 – $15.07 · fair‑value band $4.53 – $10.59 · the $10.24 price screens above the $7.71 fair value. As of Jul 15, 2026.
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Capcom Co (CCOEY) currently trades at $10.24, while our model-based Fair Value estimate is $7.71, implying the stock looks roughly 24.7% overvalued today. We read business quality at 58/100 (solid quality), in the Communication Services sector. Bear case: priced above our estimate, the market already discounts strong expectations. Bull case: above-average quality can justify a premium, the entry price still matters most (evidence: high).
Over the trailing twelve months, Capcom Co generated revenue of $195B at a net margin of 27.9%. Revenue grew 33.0% year over year. It earns a return on equity of 27.3%. The balance sheet holds a net cash position of $144B. Fundamentals as of Jul 15, 2026
Our scenario range runs from $4.53 (bear case) to $10.59 (bull case); at $10.24, the current price sits within that range. The share trades about 39% below its 52-week high and 19% above its 52-week low, currently below its 200-day average. For context, the median of 10 Communication Services peers we cover trades at -1% fair-value upside, at -25%, CCOEY screens richer than that median.
Key figures & financial health
More key figures
Figures from reported company fundamentals (EODHD) · as of Jul 15, 2026. TTM = trailing twelve months.
About the company
Capcom Co., Ltd. plans, develops, manufactures, sells, and distributes home video games, online games, mobile games, and arcade games in Japan and internationally. It operates through Digital Contents, Arcade Operations, Amusement Equipments, and Other Businesses segments. The Digital Contents segment develops and sells digital game content for consumer home video game platforms and PC platforms, as well as mobile content. Its Arcade Operations segment operates the Plaza Capcom amusement facilities primarily in commercial complexes, as well as hosts various events. The Amusement Equipments segment is involved in the development, manufacture, and sale of software, frames, and LCD devices for gaming machines. Its Other Businesses segment engages in the adaptation of game content into movies, animated television programs, music CDs, and merchandise, as well as the eSports business. Capcom Co., Ltd. was incorporated in 1979 and is headquartered in Osaka, Japan.
Revenue & earnings trend
FY2022 – FY2026 · reported fiscal years
Capcom Co reported revenue of $207B in FY2026 versus $110B in FY2022, a compound +17.1%/yr. Reported net income was $57.9B in FY2026, compounding +15.5%/yr from FY2022.
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Recent news
- Capcom’s Dragon’s Dogma 2: Dark Arisen Scheduled to Launch on October 9, 2026!
- Monster Hunter Wilds: Ascendance to Launch in 2027!
- Resident Evil Veronica to Launch in 2027!
- Onimusha: Way of the Sword Set to Release on September 25, 2026!
External third-party headlines (Yahoo Finance, Reuters and others), not an editorial selection, not financial advice.
Similar stocks
10 more Electronic Gaming & Multimedia stocks, each showing price versus our Fair Value estimate (as of Jul 15, 2026).
| Stock | Price | Fair Value | vs Fair Value |
|---|---|---|---|
| NetEase, Inc 9999 | HK$194.40 | HK$192.39 | -1% |
| Electronic Arts Inc EA | $203.40 | $58.78 | -71% |
| Nintendo Co NTDOY | $11.18 | $15.81 | +41% |
| Take-Two Interactive Software, Inc TTWO | $210.46 | $63.78 | -70% |
| Roblox Corporation RBLX | $47.27 | $45.34 | -4% |
| Konami Group KONMY | $59.70 | $45.34 | -24% |
| Zhejiang Century Huatong Group 002602 | ¥13.46 | ¥27.63 | +105% |
| NEXON Co NEXOF | $14.13 | $15.90 | +12% |
| KRAFTON, Inc 259960 | 232,000 KRW | 399,190 KRW | +72% |
| Kunlun Tech Co 300418 | ¥44.42 | ¥35.91 | -19% |
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How we calculate Fair Value
Each company is valued through a stack of independent intrinsic-value models (DCF variants, residual-income, multiples and more), blended into one family-balanced consensus and weighted by how much trustworthy data backs it. A separate quality layer scores the fundamentals. Every input is real reported data, nothing guessed.
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Not financial advice · no buy/sell recommendation. Model-based estimates are not certainties; their reliability depends on data quality and assumptions.